Taxonomy of Learning Theories

E-Learning Provocateur

Academia is teeming with learning theories. It can be quite a challenge for the modern learning professional to identify an appropriate learning theory, draw practical ideas from it, and apply it to their daily work. Which theory do you choose? How does it relate to other theories? To clear some of the obfuscation that surrounds learning theory, I have developed the following Taxonomy of Learning Theories.

Theory 173

The Cognitive Learning Theory

Ed App

There are various aspects of the Cognitive Learning Theory (CLT) all of which are important to consider when studying the cognition of individuals. The behaviorist theory is juxtaposed by the CLT as it has a single focus on observable behavior. The cognitive learning process is based on individuals cognitively processing input to result in a behaviour. Cognitive Behavioral Theory (CBT). Social Cognitive Theory (SCT).

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3 Traditional Learning Theories and How They Can Be Used in eLearning

Adobe Captivate

Learning Theories are frameworks that are extensively used by Instructional Designers to meet the requirements of the target audience and the situation. To do justice to this mandate, an Instructional Designer must first understand the Learning Theories in order to apply them. Once they understand the strengths and weaknesses of each Learning Theory, they can optimise their use. How Learning Theories influence learning.

Time pilot

E-Learning Provocateur

I also wonder about the efficacy of a bespoke regime that sequences the leaves according to a dynamic pattern – test latest > test previous > present new – leading to a final summative test: I call this regime spaced dynamic interleaved retrieval (quite a mouthful!)

Theory 253

Agile Microlearning Explained

the interoperability of modules across learning platforms, but at. learning efficiency by making adaptive training available. OttoLearn leverages key theories from cognitive science to. rapidly and significantly improve initial learning and knowledge. Traditional learning.

CCK09: Connectivism and Constructivism

Experiencing eLearning

One of her readers, Plain_Gillian, said she was struggling to verbalize the difference between the two learning theories. I think the table comparing learning theories to connectivism is a good way to start. But does either of those methods of learning really give you an overall picture of the trends or substance of something really big? The human brain is designed to look for patterns, and that’s a big part of connectivist theory. Magnetix.

Know-it-Alls Need to Empty Their Cups

Association eLearning

Learners can fall into this pattern too. It often happens because 1) they really do know their stuff and don’t think they have anything left to learn or 2) because they’re new and insecure. How can you learn Kung Fu, you already know so much. They need something that will motivate them to try again and get it right, aka to learn something new. Or it could be a single, decision-based question at the beginning of the learning.

Instructional Designer’s Guide to New Year’s Resolutions

Association eLearning

This will give you a visual snap shot of how you’re doing and can help you spot patterns, opportunities, and trouble spots. eLearning Instructional Design Learning Theory Training and Development Uncategorized goals training and developmentWe’re nearing “New Year’s Resolution” time again. That got me thinking about the pass/fail rate of this annual ritual. How many people stick to their resolutions? Let’s be honest, it’s not very many.

Learning Escape Room

Association eLearning

But what would happen if a group of learning professionals created one, rather than the attraction industry? Design-wise that’s a great trick for disrupting the established pattern and I’m not saying it was a bad thing. So, what kind of “Learning” was in the “Escape Room”? Discovery learning – This involves giving learners a problem or situation to resolve, with little to no guidance. The post Learning Escape Room appeared first on Knowledge Direct.

I’m Glad Millennials Scare Learning and Development

Association eLearning

The learning and development (L&D) world seems to be confused by, if not outright afraid of, millennials. The same pattern appears when you read about gamification, the basic principles apply to “non-gamers” too. L&D theory has lots of innovative, scientifically backed methods in its corner. Technology and instructional theory have been improving every year, but real learning experiences stagnate when they don’t follow best practices.

Have You Had Your Daydream Today?

Obsidian Learning

on Obsidian Learning. She describes the two kinds of thinking we use when learning or problem solving: focused and diffuse. Focused thinking, just as you’d expect, is when we exert our brainpower and attention to the problem at hand or to learning new content. I wonder which brainwave pattern dominates when we are in a diffuse thinking mode? Caffeine stimulates beta brainwave patterns (thus people with ADD/ADHD often are heavy caffeine drinkers).

Learning is Everybody’s Business

Origin Learning

Facebook 1 Twitter 3 Google+ 2 LinkedIn 5 Pinterest 0 In our previous blog , we articulated how a judicious mix of instructor-led and online learning strategies will make your organization conducive for learning. In this section, we focus on how learning has pervaded every sphere of life in a manner that is informal and social. Basically, learning per se has become a social cognitive process. So much that learning and working have become inter-changeable terms.

Adaptive versus Responsive Design

Obsidian Learning

New post Adaptive versus Responsive Design on Obsidian Learning. Google recommends using RWD over other design patterns. The post Adaptive versus Responsive Design appeared first on Obsidian Learning. eLearning Instructional Design Learning Resources Learning Theory Mobile Uncategorized adaptive design adaptive vs responsive design adult learning client side elearning learning theory mobile mobile learning responsive design RWD server side

“Digital Mindset”: What Is It All About?

Learnnovators

“Digital mindset” seems to have become another buzzword–rather buzz-phrase to be grammatically precise–whenever the conversation (online or offline) veers toward social business, social learning, collaboration, and other 21st Century phenomenon in general. Flexible about time and space: In a connected world where we are very often working, learning, and interacting with individuals across the globe as a normal course of life, time takes on a different meaning.

Connectivism and the modern learner

E-Learning Provocateur

Soon after, I attended a presentation about m-learning by Jan Herrington, in which she too mentioned connectivism. So after several hours of unenlightened googling, I decided to bite the bullet, go back to first principles and read George Siemens’ seminal paper, Connectivism: A Learning Theory for the Digital Age. Siemens describes connectivism as “the integration of principles explored by chaos, network, and complexity and self-organisation theories&#.

Learning as a Journey, Not a Destination

Association eLearning

There’s minimal discovery, problem solving, or learning from mistakes involved in this method. We were expected to, so we could learn from them. Game-based learning takes this idea of learning through experience and applies it on a, usually, bigger scale. We need to stop being afraid of failure and use it as part of the learning process instead. The post Learning as a Journey, Not a Destination appeared first on Knowledge Direct.

Clark Quinn – Crystal Balling with Learnnovators

Learnnovators

ABOUT CLARK QUINN (Learning Technology Strategist): Clark Quinn, Ph.D., helps organizations align technology with how we think, work, and learn. ABOUT THIS INTERVIEW SERIES: ‘ Crystal Balling with Learnnovators ’ is a thought-provoking interview series that attempts to gaze into the future of e-learning. It comprises stimulating discussions with industry experts and product evangelists on emerging trends in the learning landscape.

6 Best Practices For Applying Spaced Learning In Online Training

Obsidian Learning

New post 6 Best Practices For Applying Spaced Learning In Online Training on Obsidian Learning. In this article, I’ll highlight the best practices for applying Spaced Learning in your online training strategy, so that you can improve knowledge retention and recall among your staff members. How To Apply Spaced Learning In Online Training. There are a number of people that we can thank for Spaced Learning; R.

What you see is what you think

Learning with 'e's

A 3D Printed version of the Penrose Triangle This is number 14 in my series on learning theories. I''m working through the alphabet of psychologists, providing a brief overview of each theory, and how it can be applied in education. In my most recent post I discussed J J Gibson''s affordances theory and its applications to education. As usual, this is a simplified interpretation of the theory, so if you wish to learn more, please read the associated literature.

Benefits of Scenario-Based Learning

Experiencing eLearning

What are the benefits of scenario-based learning? Ruth Clark’s book Scenario-Based e-Learning: Evidence Based Guidelines for Online Workforce Learning explains how scenario-based elearning helps people learn new skills faster. Situated learning.

Working Out Loud: Using the Tools We Already Have

Learnnovators

A bit more conscious thinking behind why, when and how we use these platforms can transform our daily meandering interactions into purposeful habits around learning, sharing and community building. This thought was triggered by David Kelly’s presentation – Social Media, Social Learning, and Curation where he highlights the role each of the social tools/platform can play in our sharing and learning.

Theory-informed design tips

E-Learning Provocateur

In my previous article , I proposed a Taxonomy of Learning Theories to organise a few of the myriad of theories into some semblance of order, and to assist instructional designers in using theory to inform their work. In this article, I go one step further by listing specific, practical instructional design tips that are informed by those theories. If you have your own theory-informed design tips, I’d love you to share them with me!

Theory 108

Daily Bookmarks 08/07/2008

Experiencing eLearning

Learn about the Darfur crisis, wolf ecology, or brain structures, or practice vocab. Kapp Notes: It is All Fun and Games…And Then Students Learn. tags: games , learning , education , k-12 , science , math. George Siemens on how connectivism differs from constructivism and other learning theories, starting from the point that “a new idea is often an old idea in today’s context.&#. Kapp Notes: More Educational Games.

Neurolearning in Action: How ELM Uses Neurolearning™

eLearningMind

Have you ever wondered why it’s so easy to remember things like song lyrics and movie quotes, but trying to recall what you learned in your last training is next to impossible? Neurolearning is our methodology for creating learning experiences that optimize learning outcomes.

Brain 76

Daily Bookmarks 08/17/2008

Experiencing eLearning

Working from home « Design for Learning. Rather than going for a fixed definition within the framework of a learning theory, the author argues that connectivism is an emerging concept best understood by looking at how it connects to other ideas and theories. tags: connectivism , cck08 , learning , networks.

Cognitive Fitness

Clive on Learning

Chris Brannigan of Caspian Learning alerted me to Cognitive Fitness , an article by Roderick Gilkey and Clint Kilts in the Harvard Business Review, which you can download online for US$6.50. Nevertheless, if true, this validates the validity of learning through observation and through play; it also validates the use by teachers of demonstrations and simulations. Search for patterns: challenge and expand your mindset by experiencing new places and listening to alternative viewpoints.

#CCK11: Week 1 Highlights - Connectivisim Defined

ID Reflections

Connectivism: A Learning Theory for the Digital Age Know-how and know-what is being supplemented with know-where (the understanding of where to find knowledge needed) In today’s environment, action is often needed without personal learning – that is, we need to act by drawing information outside of our primary knowledge. chaos states that meaning exists – the learner's challenge is to recognize the patterns which appear to be hidden. learning Connectivism CCK11

Benefits of Scenario-Based Learning

Experiencing eLearning

Why are scenarios effective for learning? Accelerating Expertise with Scenario-Based e-Learning – The Watercooler Newsletter : The Watercooler Newsletter : Ruth Clark on how scenario-based elearning accelerates expertise and when to use it. What is Scenario-Based e-Learning? The learning environment is preplanned. Learning is inductive rather than instructive. Scenario-based-learning : PDF explaining theory and how to decide if SBL is the right strategy.

Training: Spaced Learning

The Logical Blog by IconLogic

information over a short amount of time, one learning method suggests.  Douglas Fields explored how temporal patterns of stimuli create long-term memories. These timed patterns formed the basis for a 2008 book by Paul Kelley called Making Minds , in which Kelley used the information reported by Fields to develop and test what he called the Spaced Learning. The general idea of Spaced Learning is that large amounts of. Are you using Spaced Learning in your.

Who are Instructional Designers? The existential dilemma.

ID Reflections

Role: Instructional Designer: Exp: 5-9 yrs Qualification: Any Graduate Job Profile: 1.The candidate should understand instructional design theories and models and should effectively apply them to develop eLearning content. 2.You should analyze client requirements, assess learner profiles, and design teaching/learning models that are tailor made for the target audience. 5.Professionals from the E-Learning industry are preferred. Being a learning professional in a Web 2.0

Instructional Storytelling: How to Use the Hero’s Journey for Training

eLearningMind

It’s the classic storyline pattern from all of your favorite childhood fairytales: hero is introduced; hero encounters trials; hero rises triumphant. Learn? Case Study: Lord of the Rings as Learning Theory. Share on facebook. Facebook. Share on twitter. Twitter.

A Quick, No-Nonsense Guide to Basic Instructional Design Theory

SHIFT eLearning

A lot of eLearning professionals, especially those who have just started with their practice, often ask about the need for theory. Why bother with an instructional design theory at all? Practice and theory actually goes hand in hand. Theory, far from crippling your practice, will actually help you improve the quality of your eLearning material. Three Most Popular Learning Theories of Instructional Design. Taxonomy of Learning Theories.

Connectivism: Week 1

Learning Visions

Am I creating a new pattern? See Christy Tucker's musings on this topic: Does Learning Grow or is it Built? As I sift through this week's reading assignments, I'm trying to pick out how this learning theory effects my work as a creator (an instructional designer) of self-paced eLearning experiences for the corporate market. Little nuggets that stand out to me: George Siemens writes, in Connectivism: Learning Theory or Pastime of the Self-Amused?:

CCK09: Notes on Learning Networks and Connective Knowledge

Experiencing eLearning

Over the last few days I’ve been working through Stephen Downes’ paper Learning Networks and Connective Knowledge. Think multimedia learning, Clark & Mayer’s “ELearning and the Science of Instruction.&# ) But their methods could (at least sometimes) be right even if their explanation of the underlying mechanism is wrong. We may contrast cognitivism, which is a causal theory of mind, with connectionism, which is an emergentist theory of mind.

How To Create an Interactive Learning School and Engage Your Learners

learnWorlds

“In the social learning system, new patterns of behavior can be acquired through direct experience or by observing the behavior of others.”, Social Learning Theory, Bandura A., How To Create an Interactive Learning School and Engage Your Learners. Learning apps ?

Is Your Instructional Design Strategy Right For Your eLearning Project?

Zipboard

Implementing instruction and collaborating with Subject Matters Experts aside, the early stages of planning and designing an effective learning experience are influenced greatly by the Instructional Design strategy employed. What learning theory would serve the project’s needs best? What Learning Theory Are You Using? In the context of eLearning and L&D, the main learning theories are behaviorism, cognitivism, and constructivism.

Converting Live Workshops to an Online Course (Part II)

Web Courseworks

As online learning developers, we must build learning experiences with more content and more opportunity for learners to discuss topics of their interests with peers. This blog post will outline the second most important concept in delivering an online course: Consistent design of learning activities and use of Bloom’s taxonomy to encourage learner engagement in higher level learning. Adult learning theory screams: They won’t learn if they are not interested!