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Effective Use Of Game-Based eLearning In Higher Education

Raptivity

Game-based eLearning takes the competitive and scoring elements of video games, like points, levels, badges, and leaderboards, and applies them to an instructional context. The final element, relatedness (or social connection), involves elements such as leaderboards or badges to connect one learner to another. Jump in and create!

Games 100
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Top 5 Training Material Development Software

Continu

Schoology is a learning management system and social networking platform. With Raptivity companies can create courses through several templates that can be customized further. Some of the features include a toolkit that gives content authors the ability to add images, videos, text and buttons into their created courses.

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Vision 2016 - An Interview with Todd Kasenberg

Raptivity

I’m excited, personally, by the evolution of affordable platforms for interactive video, and I think we’ll see it move from a novelty to something a bit more mainstream. I also think we will see more use of interactive video in 2016. Finally – gamification is pretty big, and a significant part of interactive e-learning.

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Keeping Up - April's Big Question

eLearning Cyclops

It is tough to stay on top of all the great stuff being offered out there, but the blogs and social media certainly help. Many of the blogs I follow are part of the eLearningLearning community. So, I browsed "Tools" by keyword on eLearningLearning. When it comes to free cloud apps, I also share them on my blog's Free Cloud Apps page.

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Cammy Beans Learning Visions: Mass Chapter ISPI November Meeting

Learning Visions

How about Lectora, Camtasia, Raptivity, Atlantic Link or Mohive? Creating Social Presence in Online Classroom (ID. On Guerilla Design and Video Kineo Top Tips Mass Chapter ISPI November Meeting Instructional Design Questionnaire Interview with Brent Schlenker Kineo Webinar on Webinars! How do you decide which tool to use?

ISPI 100
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Product Review: Plateau TMS (Talent Management System)

eLearning 24-7

This is Plateau’s social learning component, and it reminds me of a cross between a COP (Community of Practice) with some social learning functionality. word documents, audio and video files). Social learning is based on incorporating social media types (whatever you choose) and e-learning. Talent Gateway.

Plateau 64
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Top 11 Disruptive E-Learning Technologies For 2013

Learnnovators

Along with the social changes happening around the world in the learning and education domain, these technological changes are going to revolutionize the e-learning domain. Most of the authoring tools today (such as Articulate Presenter, Storyline, Captivate, Lectora, Raptivity, etc.) Videos are going to explode in a big way!