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Why heading back to the classroom is a good direction

CLO Magazine

Every learner learns differently. And in today’s classroom — both virtual and real-time — we are seeing the many ways we facilitate those differences through interactive modules, gamification, 3D training, micro-lessons and more. Essentially, getting together helps us to learn. Hands-on and hands-up for immediate learning.

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Paper Cuts

Learnnovators

I’ve been tinkering with it and, in the spirit of Virtual Reality Working Out Loud Week , I’ve decided to share with you what I’ve learned so far. The ROI for Google Cardboard is through the roof. My VR learning journey thus far may be described as joy punctuated by disappointment. THE DEVICE. MILESTONES AND MILLSTONES.

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In our hybrid world of learning, it’s time to enable better choices

CLO Magazine

But after reviewing the various ways to engage in learning, suddenly these myriad choices feel overwhelming. How do they choose the optimal way to spend precious and limited time to learn? Many learning leaders are now on the brink of redesigning new pathways to professional greatness. Choices in how to learn are in abundance.

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Free learning & development webinars for August 2017

Limestone Learning

With a laptop (and a frosty drink in hand), it’s easy to put in a quick burst of learning. Tuesday, August 1, 2017, 9AM – 10AM PST: The Business Case for Learning: Using Design Thinking to Deliver Business Results Expenditures for learning and talent development have grown significantly in the past two decades.

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9 Top eLearning Trends of 2017 from 49 Experts

eLearningArt

Download additional analysis and all the commentary in the free 2017 eLearning Learning Trends eBook. Microlearning is less about short attention spans than it is making sure that every minute in learning is productive and useful. Gameful Design — This ranges from gamification to serious learning games.