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e-Clippings (Learning As Art): "Object-Centered Sociality" or What is Really at the Heart of Social Networks

Mark Oehlert

e-Clippings (Learning As Art) Home Archives Subscribe About My Social Networks « "A Technology Flip Test: Introducing Channels in a World of Platforms" (Andrew McAfee) | Main | The Pentagon Channel - Embracing Video Big Time » September 01, 2007 "Object-Centered Sociality" or What is Really at the Heart of Social Networks I couldve sworn I had posted about this before but I cant find it.but talk about old.the spur for this post is from 2005!

TCC08 Keynote: Social Networking, the “Third Place,� and the Evolution of Communication

Experiencing eLearning

Virtual worlds change that there–you extend your physical presence into the 3D world. Twitter is another paradigm changer because it’s a different kind of immediacy than virtual worlds. “Social proprioception&#. Facebook & LinkedIn make it easy to keep in touch with people, including keeping a record of when we last had contact.

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e-Clippings (Learning As Art): Virtual Worlds Management Industry Forecast 2008

Mark Oehlert

What challenges do you expect 2008 to bring for the virtual worlds industry?

e-Clippings (Learning As Art): "Virtual Worlds Platform Matrix" (Virtual Worlds Weekly)

Mark Oehlert

e-Clippings (Learning As Art) Home Archives Subscribe About My Social Networks « "1st Virtual World Shootout.Forterras OLIVE Platform Smokes Second Life" (Ambient Connections) | Main | TED Videos - Watch em all!! via Boing Boing) » July 03, 2007 "Virtual Worlds Platform Matrix" (Virtual Worlds Weekly) Pretty handy layout of the virtual world environment.

TCC08: Second Life: Teaching Tips from the Virtual Frontier

Experiencing eLearning

Tips for Teaching in a Virtual World. Virtual classrooms don’t have to have desks in rows. Site to compare virtual worlds provided in chat: [link]. The world keeps changing, so it affects how objects behave. Meetings can mix people in SL and outside–you can use a webcam from outside SL that is projected in-world. She is more social in-world than in RL. Social networking–Cynthia Twitters for backchannel while in SL.

e-Clippings (Learning As Art): Facebook on iPhone (Inside Facebook)

Mark Oehlert

Thistranslation of the desktop-based Facebook experience is flawless. Issues I have with Facebook are 1. maybe we should just let the students choose to interact and network with each other, by themselves, in Facebook and 2.

e-Clippings (Learning As Art): "1st Virtual World Shootout.Forterras OLIVE Platform Smokes Second Life" (Ambient Connections)

Mark Oehlert

e-Clippings (Learning As Art) Home Archives Subscribe About My Social Networks « Open Laszlo: Open Source Webtop Platform | Main | "Virtual Worlds Platform Matrix" (Virtual Worlds Weekly) » July 03, 2007 "1st Virtual World Shootout.Forterras OLIVE Platform Smokes Second Life" (Ambient Connections) ( link ) "The first Virtual World shootout was held 28 June at the Apply Serious Games Conference in London.

e-Clippings (Learning As Art): Mark is very late to the virtual worlds big news about SL and IBM.

Mark Oehlert

e-Clippings (Learning As Art) Home Archives Subscribe About My Social Networks « Tell me something.about conferences. So yes, Ive fallen a bit behind in my virtual world reading but that just means I get to see all the interesting stuff all at once.

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e-Clippings (Learning As Art): Small Basket of Virtual World Items

Mark Oehlert

e-Clippings (Learning As Art) Home Archives Subscribe About My Social Networks « Facebbok apps now work on other sites.what is the hard part to figure out here? Main | Great New PaperVision Examples - 3D in Your Browser » February 28, 2008 Small Basket of Virtual World Items Still playing a bit of catch up from GDC and I have some interesting virtual world notes.

e-Clippings (Learning As Art): OpenSocial, UWA and Facebook: What do the tabs tell us?

Mark Oehlert

e-Clippings (Learning As Art) Home Archives Subscribe About My Social Networks « Id like to pass along my latest addiction.say goodbye to free time. » November 21, 2007 OpenSocial, UWA and Facebook: What do the tabs tell us?

Online Networking in Courses

Corporate eLearning Strategies and Development

Sent to you by brent via Google Reader: Online Networking in Courses via Experiencing E-Learning by Christy Tucker on Aug 15, 2007 These are my notes from the presentation MySpace is not YourSpace: The Promise and Pitfalls of Online Social Networking at the Conference for Distance Learning and Teaching last week. Models don't consider all social and cultural aspects. Online social constructs are disruptive both pedagogically and conceptually." Here's a thought!

e-Clippings (Learning As Art): Massive Catch-Up Issue #1413 (Games, Virtual Worlds, banking concepts and more)

Mark Oehlert

e-Clippings (Learning As Art) Home Archives Subscribe About My Social Networks « Your integrity for a.t-shirt? Main | Help Firefox 3 Set a Guiness World Record!! Set up accounts at Facebook, LinkedIn, Flickr, Dopplr and Twitter. An arts degree is now perhaps the hottestcredential in the world of business." Wireless Social Networking To Generate $2.5

e-Clippings (Learning As Art): VisualComplexity.com: A Resource on the Visualization of Complex Networks

Mark Oehlert

His site, visualcomplexity.com is a great resource - a great compilation of a ton of resources related to visualizing complex networks.

e-Clippings (Learning As Art): A holodeck for a virtual world.Im getting recursively dizzy.

Mark Oehlert

e-Clippings (Learning As Art) Home Archives Subscribe About My Social Networks « "The Book of Learning and Forgetting" | Main | Design, Design, Design (the words look the same but they mean different things) » June 14, 2007 A holodeck for a virtual world.Im

e-Clippings (Learning As Art): Geek Alert - Joke About Large Hadron Collider Ahead

Mark Oehlert

e-Clippings (Learning As Art) Home Archives Subscribe About My Social Networks « Semi-Daily Quote/Lyric/Words of Others | Main | Single-Site Browsers: Interesting Design Development or Battle for the Desktop?

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e-Clippings (Learning As Art): Virtual Currency for Your Email

Mark Oehlert

From the site : " creates a virtual economy for enterprise collaboration and a solutionto information overload. Using Serios™, the virtual currency of theAttent ecosystem, the solution enables users to assign values tomessages based on importance.

e-Clippings (Learning As Art): The World Continues to Get Spikier, not Flatter

Mark Oehlert

I had written earlier about what I considered to be the disconnect between Floridas assertions about location actually gaining in importance and Thomas Friedmans World is Flat contention. The report contends that " By the end of this year, half of the world’s 6.7

Social Media and Social Learning – Where R We now?

eLearning 24-7

You have probably been bombarded with lots of social learning surveys over the past few weeks. But to understand the topic, you first have to understand the basics – social media. Because without it, you cannot have social learning. In order for social learning to exist you need to have the following: social media plus e-learning. And, let us clear up another point: social learning is not just social networking. Linkedin 39%.

Social Media Offerings which can b used in Social Learning

eLearning 24-7

Social media types with examples. New social media types are being created, identified and defined constantly. Bi-weekly updates, which can be found on the “Social Media Page&# under my Essentials section, that debuts on Monday. With the exception of crowdsourcing, all other social media types can be used in social learning. Social Bookmarking – Delicious - spelled often as del.icio.us Social Network Aggregator - Netvibes.

e-Clippings (Learning As Art): SHOCKER: Most Kids Think That Learning from Games Would Be a Good Idea

Mark Oehlert

April 22, 2008 in Gaming & Learning | Permalink Technorati Tags : games , learning , Project Tomorrow TrackBack TrackBack URL for this entry: [link] Listed below are links to weblogs that reference SHOCKER: Most Kids Think That Learning from Games Would Be a Good Idea : Comments Nice reading.

e-Clippings (Learning As Art): The Argument for Casual Games in the Corporate World

Mark Oehlert

Casual games are a huge segment of the game world - think World of Warcraft is impressive with several million subscribers? " Network delivery "The type of game experience that casual games provides is not compromised by small code footprints or browser based delivery. Games that try to be like a triple-A titles, on the other hand, may feel compromised if they are stripped down to network delivered size."

e-Clippings (Learning As Art): "A Technology Flip Test: Introducing Channels in a World of Platforms" (Andrew McAfee)

Mark Oehlert

September 01, 2007 in Learning/Web 2.0 | Permalink Technorati Tags : Andrew McAfee TrackBack TrackBack URL for this entry: [link] Listed below are links to weblogs that reference "A Technology Flip Test: Introducing Channels in a World of Platforms" (Andrew McAfee) : Comments The comments to this entry are closed.

TCC08 Keynote: Why Do We Need A Second Life?

Experiencing eLearning

Social networking. In-world economy of Linden Dollars. Second Life & virtual worlds are a new movement, but SL isn’t the first world and won’t be the last. There are more online gamers than golfers in the world. Social Butterfly: include pictures in your proposal. Teddy Bear: 75% of administrators–they are worried about porn, access for all–they are the nesters of the world, want to protect us.

Social Media and Social Learning – Where R We now?

eLearning 24-7

You have probably been bombarded with lots of social learning surveys over the past few weeks. But to understand the topic, you first have to understand the basics – social media. Because without it, you cannot have social learning. In order for social learning to exist you need to have the following: social media plus e-learning. And, let us clear up another point: social learning is not just social networking. Linkedin 39%.

e-Clippings (Learning As Art): "Learning objectives are best achieved when tied to real-world (not inworld) factors of production" (TerraNova)

Mark Oehlert

e-Clippings (Learning As Art) Home Archives Subscribe About My Social Networks « Great List of Presentation Resources | Main | iQuiz Maker - Make Custom Quizzes for the iPod - oh yeah, its free » June 23, 2007 "Learning objectives are best achieved when tied to real-world (not inworld) factors of production" (TerraNova) ( link to post on Terra Nova by Robert Bloomfield ) Here is a little excerpt (thats redundant and repetitive isnt it?).and

LMS/LCMS Social Media & Side Notes

eLearning 24-7

If you haven’t been looking at LMS/LCMS solutions lately or if you have, you may be noticing a trend - social media. In 1993, I had a group page on CompuServe, where my high school students could share information with other high school students around the world. Instead, let’s call it, what it really is and what it will be going forward – “Social Media&#. Social Media – Followed by an example. Social Bookmarking – Delicious.

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e-Clippings (Learning As Art): Who Are the Beavers? WE ARE THE BEAVERS!!!

Mark Oehlert

e-Clippings (Learning As Art) Home Archives Subscribe About My Social Networks « 100 of the Best Legal Free Full Version Games You Can Download Online (PC Gaming Blog) | Main | Knowing Without Memory » June 24, 2007 Who Are the Beavers?

e-Clippings (Learning As Art): "Mobile, collaborative and location-based learning" (FutureLab)

Mark Oehlert

e-Clippings (Learning As Art) Home Archives Subscribe About My Social Networks « September 11 | Main | Gamelab Institute of Play » September 13, 2007 "Mobile, collaborative and location-based learning" (FutureLab) ( link ) "MobiMissions is a new location-aware mobile phone game prototype created in partnership between Futurelab and the Mixed Reality Lab (MRL) at the University of Nottingham.

e-Clippings (Learning As Art): Semantic Technology Primer (found via Stephen D)

Mark Oehlert

e-Clippings (Learning As Art) Home Archives Subscribe About My Social Networks « video jug test | Main | "The Book of Learning and Forgetting" » June 14, 2007 Semantic Technology Primer (found via Stephen D) Thanks to Stephen for finding this great rundown on the semantic world.

e-Clippings (Learning As Art): Must-have Firefox Entensions and Fixes

Mark Oehlert

e-Clippings (Learning As Art) Home Archives Subscribe About My Social Networks « me.dium | Main | Learning Styles and Visualization » August 07, 2007 Must-have Firefox Entensions and Fixes Everybody knows that the entire staff here at e-Clippings World Headquarters uses Firefox.

e-Clippings (Learning As Art): Sony and Its Own 3D World.Second Life Competitor?

Mark Oehlert

e-Clippings (Learning As Art) Home Archives Subscribe About My Social Networks « Google and MSFT to Clash Over Copyrights | Main | A New CAPTCHA Approach (xkcd.com) » March 08, 2007 Sony and Its Own 3D World.Second Life Competitor?

Telecommute Instructional Design Jobs

Experiencing eLearning

These are organizations who are used to having instructors work virtually, which makes it easier for other employees to telecommute too. Certainly networking is still important and online job boards shouldn’t be your only strategy, but there seemed to be a lot of recruiters looking for IDs on Careerbuilder two years ago. I think anyone who is looking for a job should be on LinkedIn. Technorati Tags: instructionaldesign , telecommute , career , job.

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e-Clippings (Learning As Art): Does anyone else see "Student Records" in "Data Portability"?

Mark Oehlert

e-Clippings (Learning As Art) Home Archives Subscribe About My Social Networks « Clay Shirky at Web 2.0 enable interoperability among learning systems and the technologies that support collaboration and community, including social networks, community learning, wikis, blogs, multiplayer games, and the emerging world of user generated content?" Tech Crunch , ZDNet Blogs , CNET News , NYTimes , PC World , actual Google Press Release ).

e-Clippings (Learning As Art): e-Learning Guild Annual Gathering - Day 1

Mark Oehlert

e-Clippings (Learning As Art) Home Archives Subscribe About My Social Networks « At the e-Learning Guilds Annual Gathering | Main | Late.but Jon Stewart reports on Second Life » April 15, 2008 e-Learning Guild Annual Gathering - Day 1 So the general conference is starting today. Check this page for related instances of Meebo, flickr, PageFlakes, facebook, LinkedIN and Twitter.

e-Clippings (Learning As Art): Quote of the Day: Jenkins on Convergence

Mark Oehlert

e-Clippings (Learning As Art) Home Archives Subscribe About My Social Networks « Facebook on iPhone (Inside Facebook) | Main | "The Name of the Game Is Work" (Business Week) » August 28, 2007 Quote of the Day: Jenkins on Convergence " I will argue here against the idea that convergence should be understood primarily as a technological process bringing together multiple media functions with in the same devices.