article thumbnail

How to Go Live: Identifying the Key Players in the Virtual Classroom

InSync Training

Underlying these positive attitudes, dazzling designs, and enthralling facilitation approaches lies an important question that requires an answer: who are our key players? Those leading and managing the change to live online learning have to get to the bottom of this question, as well as the consequences of the resulting answer.

article thumbnail

Game Based Learning: Is It Appropriate For My Association?

Association eLearning

Here are the top 3 game features more tailored to male players: Mastery – while women want to achieve mastery of relevant tasks, men seem to be driven to master any challenge, regardless of the context. Badging works well here, allowing male players to achieve the highest levels. Demographics – Men are from Mars….

Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

article thumbnail

Do Niche Online Courses Sell?

LearnDash

How do you know if there is a market for your specialized online course? Con: A niche online course, by definition, has a smaller market. If there doesn’t seem to be any huge players in your niche already, it pays to research market demand for your course. This is an ideal scenario for your course idea.

Course 284
article thumbnail

MOOC Major Players

LearnDash

The MOOC landscape is taking shape , and just like social networking sites before it, the major players are starting to emerge. Khan Academy – This option began in 2006 as an online library of instructor videos that Mr. Khan made for his family.

Player 184
article thumbnail

How to make students fall in love with your video courses with Presto player

LifterLMS

We have today Adam Preiser, creator of the very popular Presto player for WordPress as the guest for this episode of LMScast with Chris Badgett. Presto is the most advanced video player on WordPress and recently it was integrated successfully with LifterLMS, the best learning management system on WordPress.

Player 86
article thumbnail

Make Online Classrooms Fun with Game-Based Learning

Raptivity

Teed (2004) suggests that there are several elements that define an activity as a game: Competition: The score-keeping element and/or winning conditions motivate players and help assess their performance. Players don’t necessarily compete against each other. Here are some game templates from Raptivity. Happy Meter. Mountain Climb.

Classroom 208
article thumbnail

Introducing K.AI: AI-powered Learning Assistant, New Logo, and KITABOO 6.0 Player

Kitaboo

Player In addition to this exciting new feature, we are also proud to announce the launch of Kitaboo 6.0 This new player has several features that will enhance the reading experience for users. player also supports WCAG Compliance Online Reader 2.1 Player, which we believe will revolutionize the way students learn.”

Player 52