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Adult learning shminciples

E-Learning Provocateur

Since the 1960s, he articulated a distinction between pedagogy (the teaching of children) and andragogy (the teaching of adults). In many ways, Knowles’ description of pedagogy approximates instructivism, while his description of andragogy approximates constructivism. In a nutshell, andragogy boils down to 5 key assumptions: 1.

Pedagogy 182
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TCC09: Wikis that Work: Effective Wiki Practices for Virtual Learning Communities

Experiencing eLearning

Second Life) very low. Personality Pedagogy. Started with a study of their students–how students were communicating outside the classroom. 100% used email. 60% used cell phone. 60% used collaborative authoring (wiki). Social gaming (e.g., What is a wiki. Not really true in all cases. Backups–hosted elsewhere.

Wiki 193
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Learning without limits

Learning with e's

Topics include: emerging learning technologies, classroom learning technology such as Interactive Whiteboards, personal learning environments, new pedagogies and practices, mobile learning, voting systems, 'Twitter is Dead' (what, surely some mistake here?? -

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Design - Knowing Doing Gap - Best of eLearning Learning

eLearning Learning Posts

WISE Pedagogy , September 17, 2009. What does a real life e-learning strategy look like? - Second Life Blogs: Learning Inworld: The First Statewide Rollout of a Virtual World Learning Environment: The University of Texas System in Second Life , September 15, 2009. e-bites , September 17, 2009.

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Collaboration - Storyboard - Enterprise 2.0 - eLearning Hot List

eLearning Learning Posts

Online Resources for the Library of Congress, eLearning, & more - WISE Pedagogy , July 1, 2009. Does anyone still use Second Life? Learning Professionals’ Skills 2.0 Learning Circuits Big Question July 2009 - The E-Learning Curve , July 2, 2009. Clive on Learning , July 1, 2009. Anthropological Definition of Web 2.0

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Cammy Beans Learning Visions: e-Learning Guild Mobile Learning Report

Learning Visions

David) There will be 9x more smart phones in 2011 than there are today (PDAs, blackberries) M-Learning supports best practices in pedagogy (being able to reinforce content) Just-in-time vs. formal learning From mobile consumer to mobile producer Its a key issue to be able to integrate with many back-end business systems.

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Cammy Beans Learning Visions: US Dept of Education Report on Online Learning

Learning Visions

Hi Cammy, The research report also says "In many of the studies showing an advantage for online learning, the online and classroom conditions differed in terms of time spent, curriculum and pedagogy." " So, the need for instructional designers, particularly those who focus on e-learning, is still needed.