Lesson I: Making your own Custom Articulate Player | LearnNuggets

NuggetHead

Skip to content Follow: RSS Twitter LearnNuggets Nuggets of Learning Stuff Home About Resources Tags articulate , eLearning , tutorial Lesson I: Making your own Custom Articulate Player by Kevin on May 20th, 2010 To kick things off, a note on the words: “Player” and “Skin”. Some refer to it as the Articulate Presenter Community Player while others refer to it as a Skin. The next two lessons we will be developing the “Player.”

Lesson II, Part I: Making your own Custom Articulate Player.

NuggetHead

Skip to content Follow: RSS Twitter LearnNuggets Nuggets of Learning Stuff Home About Resources Tags articulate , eLearning Lesson II, Part I: Making your own Custom Articulate Player by Kevin on July 13th, 2010 In this lesson, we’re going to learn how to build the graphics for the skin of your player. The ‘skin’ of the player is all the look & feel pieces and parts of the final player. The basic layout of the player graphics are in place.

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e-Clippings (Learning As Art): GDC Update 5: Player Generated Content in Casual Games

Mark Oehlert

e-Clippings (Learning As Art) Home Archives Subscribe About My Social Networks « GDC Update 4: A Basket of Stuff | Main | GDC Update 6: Game Studies Download 3.0 » February 20, 2008 GDC Update 5: Player Generated Content in Casual Games Player Generated Content in Casual Games One of the presenters is Kris Soumas and dig this title - "VP of Games, Lifetime Television" I wonder if they even have a CLO.but they have a VP of Games.

Keeping Up - April's Big Question

eLearning Cyclops

This is in reference the immense and rapidly expanding technology tools. It is tough to stay on top of all the great stuff being offered out there, but the blogs and social media certainly help. Cloud Blogging Social Media Twitter Google e-Learning Cloud ComputingApril's Big Question from Learning Circuits is "How to Keep up?" It is tough to stay on top of all the emerging tools. However, being involved in an e-learning community is a big help.

A hive mind?

Learning with e's

I was quite taken by Gaurav Mishra's 4Cs Social Media Framework when I saw it a few days ago. tools such as wikis and blogs and also places emphasis on the conversational nature of social media. Most importantly, there is reference to the 'wisdom of the crowds' - Mishra refers to it as collective intelligence. Tags: Next generation learning blog Gaurav Mishra wiki social media TNG Web 2.0

Beginner’s Guide to Pinterest Video Accessibility

3Play Media

How to Create Accessible Social Media Video. Pinterest is primarily known as an image-sharing social media platform – a place for people to pin photos, ideas, recipes, and art. Many brands prioritize content on other social platforms.

Gamification Mechanics – What Are They and Why Are They Important?

Adobe Captivate

The term “mechanics” refers to how anything (in this case a game or gamified eLearning course) operates. Interacting with other players/learners can be a really powerful motivator, whether they are cooperating, competing, discussing new skills and new ideas, or just showing off their accomplishments. There should be a chat option in the game/course, and learners should also be encouraged to discuss courses on office’s social media groups or personal groups.

7 Tips To Stay Ahead Of eLearning Trends And Adapt To Changes

Infopro Learning

Join eLearning Social Media Groups. Social media groups are a treasure trove of information, as they give you the power to identify emerging eLearning trends that other eLearning pros have already spotted. For example, Flash players used to be an essential ingredient for eLearning courses. You can’t always be logged into social media groups and online discussions. Are you up to date with the latest eLearning technologies and methodologies?

e-Clippings (Learning As Art): Want RealPlayer without ads? Thank You BBC!

Mark Oehlert

e-Clippings (Learning As Art) Home Archives Subscribe About My Social Networks « Teachertube Test | Main | Encyclopedia Britannica for the iPhone » April 03, 2008 Want RealPlayer without ads? According to this article in the Washington Post, the BBC required Real to produce a version of its player without ads.

e-Clippings (Learning As Art): The Argument for Casual Games in the Corporate World

Mark Oehlert

Try the casual sector with somewhere over 80 million players.

Top 5 eLearning Skills for 2011

eLearning Weekly

I know managers include those references in job descriptions now simply because the last document did. Companies like OpenSesame are preparing for more video by creating a SCORM video player. Social Media. Social learning is still finding its place in corporate elearning. Some elearning tools are already integrating social media for social learning use–like the LMS software, TOPYX. What are the skills you need to land an elearning job?

Subject Matter Expert (SME): How to Work With One

eLearningMind

Follow other SMEs on social media and read publications from the expertise area that interests you. Be a reference and build relationships. Create and publish your content on your social media channels orblog, and in publications. Artwork by Kevin Bannister.

Mobile Content Management Solutions: Why Simple File Storage Is Inadequate

Zunos

We’ll first discuss in depth how our software, Bigtincan, addresses these issues and then we’ll list other players in this space. An individual user can grab any number of files located in any repository and create a bookmark stack that they can reference anywhere — online or offline.

Team eThink Participates in the 2020 Great Cycle Challenge

eThink Education

This year I took on the role of being a GCC ambassador, referred to as a GCC Champion. The site makes it easy to get started, including info for you to share about your ride and fundraiser on social media. Follow along with our team’s progress on social media!

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What Pokémon Go Means to the Learning Industry

Gyrus

” Companies have been trying to figure out ways to use augmented reality for years, typically its most effective application has been allowing people to see where storefronts are located from a user’s frame of reference. It can dual in purpose as a means to view landmarks that have been long forgotten, as well as force social interaction that hadn’t previously existed. Social. Social Feeds have aided in the Pokémon growth enormously.

Corporate University:Include Technology

Your Training Edge

Smart phones, MP3 players, and social media almost make it a necessity to include a technology plan in the roll-out of the corporate university. For example, if your organization is ready for the latest and greatest, your LMS can be a Social Learning Management System, or SLMS, that provides for online interaction and social networking. For example, blogs, discussion threads, and social networks can be used as both before and after class exercises.

Brand Awareness in Sport and the Benefits of Sponsorship

Learnloft

By signing a deal with a sports league or association, you can launch your sponsorship with social media mentions to their followers and email marketing campaigns that target their members. It’s home to some of the world’s top players and teams.

Press 36

TMI! Cognitive Overload and Learning

Learningtogo

Marketing companies also consider cognitive load when considering how much product information should be presented in an ad or on social media and game designers use it to decide how complex a game can be before it simply overwhelms the player. Germane load refers to information that helps the learner process the new information.

Is There a Better Way to Social Learning?

Xyleme

Home > Learning Technologies , Social Learning > Is There a Better Way to Social Learning? Is There a Better Way to Social Learning? My conversation with George was no exception as we spoke at length about Connectivism , social learning networks, and the future of current learning technologies (LMS, LCMS, etc.) in light of social media. These sound a lot like the definition of Social Learning. Home About Podcasts Videos Xyleme Inc.

Top 6 Most Useful LMS Integrations

Academy of Mine

An older DVD player doesn’t have an integration to allow you to pop in your extended edition Lord of The Rings Blu-ray and watch 12 hours of Middle Earth-y goodness; but most Blu-ray players do have an integration that allows DVDs to be played on them.

Top 6 Most Usefull LMS Integrations

Academy of Mine

An older DVD player doesn’t have an integration to allow you to pop in your extended edition Lord of The Rings Blu-ray and watch 12 hours of Middle Earth-y goodness; but most Blu-ray players do have an integration that allows DVDs to be played on them.

Brand Awareness in Sport and the Benefits of Sponsorship

Learnloft

By signing a deal with a sports league or association, you can launch your sponsorship with social media mentions to their followers and email marketing campaigns that target their members. It’s home to some of the world’s top players and teams.

Press 26

Minecraft, Preparing Your Workforce, and Style Tiles:This Week on #BLPLearn

Bottom-Line Performance

Rather than restricting the social media conversation to a 30 minute window, we’re inviting everyone inside and outside BLP to share interesting links, thoughts, and articles with the #BLPLearn hashtag on Twitter. You have to interpret these resources – and, if you really want to maximize the experience, you are probably going to link up with other Minecraft players to learn from them.

Are You Ready for Generation Z

The Game Agency

Generation Z refers to the group born between 1995 and 2010 and currently represents the largest population sector. They want to know that their work provides a social purpose and mission. Make sure you have a great website and active social media to attract talent. With good analytics, companies can instantly see what questions players know and where there are knowledge gaps.

Words of wisdom: 8 rules that new eLearning professionals should follow

TalentLMS

They still refer potential clients or employers to the site. Treat it like a constant work in progress and replace outdated or irrelevant samples and work histories with fresh references. For example, post on social media or publish on your blog. Join social media groups to get tips or attend conferences to network with other eLearning professionals and benefit from their expertise.

Gamification in Corporate Training: Your Checklist for Training Success

Hurix Digital

In the corporate context, gamification refers to the addition of game mechanics into a non-gaming environment or functions such as a marketing campaign, customer service, business process, or website to encourage active participation from a target audience. The ever-increasing market of smartphones and the availability of various social media platforms have further fuelled the growth of gamification, allowing companies to engage with their audience.

Craig Weiss: “Growth Engineering Top in my NextGen Rankings”

Growth Engineering

NextGen market growth refers to how quickly an LMS is developing NextGen functionality and what’s on their development roadmap. It’s the perfect way to unleash a tidal wave of social learning! Social Engagement – The Academy LMS has been built from the ground up with social engagement in mind. With a social feed, clubs, video capture and social media sharing – you couldn’t dream of a more social learning experience!

4 Essential (and Easy) Video Metrics You Should Be Tracking

TechSmith Camtasia

You don’t want to spend time to create something only to share your video on social media or internally and find out that nobody clicked play and the view count was low. Not all video players and hosts offer the same metrics, although many of them have similar ones or may call them different names. Is the video being used as a job aid or reference guide? social media, website, advertisements, etc…) garner more attention and longer Watch Times.

Social Learning for Associations: What to Expect in a Modern LMS

Talented Learning

Social learning. Yet no one can define “social learning” in a nutshell, because there is no universally accepted meaning. Almost always, we find association leaders who are unsure about precisely where social functionality should fit into their learning strategies, and which social features are best for their members’ needs. Public social media vs. private association social learning? Social for some or all learners?

Key eLearning Trends for 2019

Origin Learning

The Social Learning Gamble. 87% of employees believe that social knowledge sharing is essential. Roughly 60% of companies use some form of social learning. Think clearly, how eLearning has evolved in the past decade and how all the social media distractions that have evolved have led to falling attention spans. In such a scenario, it will be interesting to examine how organizations will integrate social learning within their organizational learning framework.

The Training Manager’s Guide to Accessible Elearning

The Learning Dispatch

It’s sometimes referred to as web-based training, sometimes as online training. For example, WCAG requires that non-text content (such as images) have a text alternative (often referred to as “alt text.”). Guides exist that show how to apply WCAG to elearning , and to PDFs , and other aspects of online training like video, audio, and social media. Can the video player be controlled by the keyboard?

Gamification in Corporate Training: Your Checklist for Training Success

Hurix Digital

In the corporate context, gamification refers to the addition of game mechanics into a non-gaming environment or functions such as a marketing campaign, customer service, business process, or website to encourage active participation from a target audience. The ever-increasing market of smartphones and the availability of various social media platforms have further fuelled the growth of gamification, allowing companies to engage with their audience.

5 Interview Tips for the Hiring Process

KnowledgeCity

He believed in being involved in the hiring process because he felt strongly that “A small team of A+ players can run circles around a giant team of B and C players.”. Check references presented to make sure that the candidate’s character is in line with their interview. Don’t be afraid to check online and observe social media accounts to see how the person conducts themselves. Acquire the skillset to hire A+ players with KnowledgeCity.

The Training Manager’s Guide to Accessible Elearning

The Learning Dispatch

It’s sometimes referred to as web-based training, sometimes as online training. For example, WCAG requires that non-text content (such as images) have a text alternative (often referred to as “alt text.”). Guides exist that show how to apply WCAG to elearning , and to PDFs , and other aspects of online training like video, audio, and social media. Can the video player be controlled by the keyboard?

18 Top Learning Systems Trends to Watch in 2018

Talented Learning

As fiercely independent learning technology analysts, we think a trend isn’t just a fleeting idea that comes and goes like fashion, or a social media hashtag. Thanks to the rise of modern cloud-based learning platforms , high-speed wireless networks, connected mobile devices, social media channels and live video streaming standards, video is becoming the great equalizer in the long-running debate about “live vs. online” learning strategies.

7 Reasons Why You Must Convert Flash Games to HTML5

Hurix Digital

However, Flash Player’s popularity began to decline sometime after 2010, given its vulnerability to malware attacks. The web offers you the opportunity to take your game to users across the globe by customizing its features and functionalities as per their local cultural references.

How a Game-Based LMS Can Transform Your Learning & Development

Hurix Digital

Game-based training refers to the packaging and delivering of learning and development content in the form of games. A game-based LMS provides tools and features for active discussions with the instructor, peers, external communities and even social media.

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Mobile Learning: e-learningnext

ID Reflections

Surge in social media adoption and participation 4. Source: 2009-Horizon-Report This prediction is reinforced by the growth of the worldwide-converged mobile device market (commonly referred to as smartphones ) that more than doubled that of the overall mobile phone market in the first quarter of 2010—a sign the segment is in high-growth mode again. Related articles: 8 reasons to focus on informal and social learning (janeknight.typepad.com).

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Learning Experience Platform – WRONG

eLearning 24-7

And therefore going forward, I’m going to reference them as such. . The biggest player in the learning system space are LMSs (just an fyi). . They are a growth market segment, but they will need to constantly evolve because the big player, LMSs are starting to add similar functionality to what Learning Engagement Platforms can do. Tags and ability to search using “tags” Social at some level. Sharing via social media. The players.

Learning Management: What does a Training Company need an LMS for?

Upside Learning

Branding of the system Most of our customers have wanted the system to be white-labeled (which means that the LMS carries no reference to the actual developer/vendor and is branded entirely as a system belonging to the company). Considering it involves cost some companies are good to go with a system which carries their main branding with a reference to the vendor. Training companies the world over are changing the way they operate and the services they offer customers.