article thumbnail

Social Media Libraries for Flash

Upside Learning

As social technology growth continues to march on and dynamic learning grows to be the need of the day, it is little surprise that social media has now become an integral part of learning as well. Various elearning development companies are integrating the popular social media services like Twitter, YouTube etc.

article thumbnail

The Sound of Silence | Social Learning Blog

Dashe & Thomson

For an excellent illustration of this problem, check out this great example provided by the always-interesting Cathy Moore (click the image to launch the Flash player): Courtesy of [link] So, why does narration in eLearning frequently do nothing more than parrot back what’s written on the screen? Download the whitepaper » Blog this!

Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

article thumbnail

What Can March Madness Teach Us About Blended Learning? | Social.

Dashe & Thomson

After a game is complete, the coach will break down the film, showing players what they did right and wrong. Blended learning may be a newer phenomenon in the corporate world, but coaches have been using a mixture of video, instructor-led, experiential and peer-to-peer learning for decades. Download the whitepaper » Blog this! Properly d.

article thumbnail

Is Your Measuring Stick Allowing You To Manage For The Better.

Dashe & Thomson

Players ultimately developed, and their stats reflected that. There would be little argument as to how good a player was and what a player was worth. If baseball statistics had not developed to accurately evaluate a player or team, the game would have fallen out of favor with adults and returned to its original farm boy state.

article thumbnail

Can Games Transform the World? | Social Learning Blog

Dashe & Thomson

The game randomly presented the players – the public – with the questionable receipts. If a receipt looked suspicious, players could write a description and hit an Investigate This! To add an element of competition, a leaderboard tracked and displayed which players had made the most finds. Download the whitepaper » Blog this!

article thumbnail

Virtual Boot-Camp: Games and Learning with the U.S. Military.

Dashe & Thomson

The Washington Post recently ran an article on Project MMOWGLI (Massively Multiplayer Online Wargame Leveraging the Internet), a new MMORPG being rolled out by the Office of Naval Research (ONR) that will allow thousands of players to participate in solving geopolitical crises created by hypothetical pirate attacks off the coast of Somalia.

article thumbnail

eLearning Review: A Module for the National Security Arena

Dashe & Thomson

Military May 19, 2011 Give User Adoption the Respect it Deserves May 17, 2011 How Social Networks Can Harness the Power of Weak Ties May 11, 2011 Addressing On-Demand Learning and Performance Needs #LCBQ May 9, 2011 Why Companies Should Spend More on Social Learning May 5, 2011 Gregg Sean: Nice review of the topic , I was seeking to see wh.

Module 100