Knowledge Direct Version 6.0 Learning Managment System (LMS) Now Available

Association eLearning

Digitec released the latest version of the award-winning Knowledge Direct learning management system this month. Version 6.0 “Knowledge Direct users will benefit from an even more intuitive, user-friendly and aesthetically pleasing interface in Version 6.0,” said Amy Bassett, Marketing Director at Digitec Interactive. ” New Version 6.0 Share this on Facebook. Share this on LinkedIn.

e-Clippings (Learning As Art): Want RealPlayer without ads? Thank You BBC!

Mark Oehlert

e-Clippings (Learning As Art) Home Archives Subscribe About My Social Networks « Teachertube Test | Main | Encyclopedia Britannica for the iPhone » April 03, 2008 Want RealPlayer without ads? According to this article in the Washington Post, the BBC required Real to produce a version of its player without ads.


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20 Team Collaboration Tools For Remote Teams In 2020

Your Training Edge

Whether your team is fully remote or has a few key players who work virtually, having reliable, easy-to-use collaboration tools is essential to your success. You can expand and modify the fields in each data entry, link entries together, and in the paid version, set up Gantt charts and other project management systems. Asana is a well-known project management app, and for good reason: It’s attractive, easy-to-use, and offers a lot of features even in the free version.

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Some Tools for Social Learning and How they Help Learning

Kapp Notes

Here is a table with some tools for social learning, short description of the tool, the best use for social learning for the tool and some examples. Older versions are archived. Social Bookmarking. The ability of someone within an Intranet or Internet to mark or tag a blog entry, a link or an article within the network as important or interesting to them. Social Network. Facebook. LinkedIn.

The Difference Between Games, Game-Based Learning, and Gamification

Infopro Learning

Within a year of being released Farmville had 73 million monthly active users – 20% of Facebook’s 350 million users signed on to play the game on a monthly basis. If you somehow missed the revolution, Farmville was a farming simulation and social network game, developed by Zynga, which could be played on Facebook. The game taught a generation of Facebook users appreciation for the agrarian lifestyle and the virtues of patience and paying for faster crop growth.

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Change Our Traditional Approach to Education

Kapp Notes

While kids are growing up with cell phones, internet access, virtual worlds and a culture that rewards creating digital networks and online content, the basic instructional paradigm for teaching those students has not adapted to the explosive use of technology among the culture of third millennials. Video game companies now create multi-player versions of their once solitary products.

Noughties. but nice

Learning with e's

iPods and Podcasts: The Touch, the Nano, the Shuffle, the Classic, you name it, versions of the iPod popped up and grabbed our attention in the noughties. First appearing in 2001, the iPod series is now the most successful digital audio player in history with over 220 million worldwide sales at the time of writing. Social networking sites: Facebook (2006), Myspace (2003), Bebo (2005), LinkedIn (2003) and other sites together have changed the face of social networking for ever.

A Knockout Year for Lectora

eLearning Brothers

At the beginning of 2013, we were graced with Lectora 11, or—more properly—Lectora Inspire version 11. Add to that a host of new tools, a smarter back end, integrated social network and social media features, enhanced web object support, a slide out media library, and a new action pane (since all actions are separate entities now). Rounding out this brilliant new Lectora 11 were new versions of Flypaper, Camtasia, and SnagIt.

Presentations in the cloud

Clive on Learning

In the case of the second option that's a lot to look at, so the embeddable player provides the option of viewing the media component in a separate pop-up window. This Facebook version includes a video, slides and a summary of the presentation. More interestingly, dpcloud's Facebook and LinkedIn versions can also incorporate all of those platforms' social media features, allowing the presentation to act as catalyst for an on-going discussion.

Virtual Boot-Camp: Games and Learning with the U.S. Military.

Dashe & Thomson

Social Learning Blog Training and Performance Improvement in the Real World Home About Bios Subscribe to RSS Virtual Boot-Camp: Games and Learning with the U.S. According to the article, user input has increased 1,200 percent in the last year, and the latest version can import satellite imagery, to allow soldiers and Marines to rehearse on the exact terrain they will later fight on.

Lessons From The World Cup: The Best Teams Have Learned These 4 Things


One player does not make a team. During the first season of the Revisionist History podcast, Malcolm Gladwell highlighted the research of economists Chris Anderson and David Salley around their idea of weak-link vs strong-link networks. They asked: What matters more, how good your best player is or how good your worst player is? In soccer, your worst player matters more than your best player. Most fans only focus on the players on the field.

The 3 Tiers of Employee Gamification


As a player completes tasks in a game world, some type of progress is signified, which in turn encourages more play. Level 2: Social-Based Gamified Learning. Social media is the most prominent example of this form of gamification. Again, the proof for this type of gamification can be found in the worldwide user-base for the most prominent social networks. So it’s no surprise the popularity of enterprise social networks is on the rise.

Enterprise Mobile Learning 2011 - Year in Review

mLearning Trends

One year ago today, I offered nine predictions running the gamut of hardware, software, industry players and general market movements based on trends we were experiencing in the commercial mobile learning marketplace; here’s my analysis of where these predictions landed twelve months later. After all, would you rather check your email, Twitter or Facebook on your smartphone using your device’s native email/twitter/FB app or launch your mobile web browser to stay connected? a.k.a.

Social Learning and LMSs Marketplace

eLearning 24-7

As social learning continues to grow, LMS/LCMS vendors are taking various approaches. While some view themselves as “social learning&# savvy, incorporating various components, others seem to see themselves as just sitting on the sidelines. LMS/LCMS vendors are following one of three approaches when it comes to social learning. Dip their feet in it – just a bit, a little here, a little there – oh and call it a full social learning platform.

A ‘Responsive’ Articulate Storyline Solution

eLearning Brothers

You know that Articulate Storyline 3/360 is not responsive (the player is responsive, but course content remains fixed). But what if you truly need versions that are optimized for all three platforms: desktop, tablet, and phone? My solutions to this challenge is to build two versions of the course and combine them into a seamless package. This solution does require you to develop and maintain two versions of your course. Is there an HTML5 version?

Free Articulate Skin

eLearning Brothers

Shoot out a tweet, update your status on Facebook, or if you’re feeling adventurous… publish a blog post. Note: This free Articulate Skin is the “simple no audio&# version of the paid version. Simple No Audio version of the Articulate Skin: Simplified player with limited buttons. Demo the “standard&# paid version Articulate skin. Go check out the “standard&# paid version of this Articulate Skin.

Stephen Curry Says This Is the Secret to Career Success


Up against the odds, Curry challenged himself to perfect his skills and elevate the players around him. On a recent episode of The Game , on Facebook Watch, he gave us insight into the one thing that set him up for success — something that can make a difference in all of our lives. Whether you are a professional basketball player, a leader of a team, a small business owner, or a recent graduate, Curry’s advice is critical.

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Keeping Up - April's Big Question

eLearning Cyclops

I also like to make occasional visits to Google Labs and Adobe Labs to "keep up" with the tech tools they are working on and to test drive any beta versions available. It is tough to stay on top of all the great stuff being offered out there, but the blogs and social media certainly help. Cloud Blogging Social Media Twitter Google e-Learning Cloud ComputingApril's Big Question from Learning Circuits is "How to Keep up?"

JavaScript Tricks for Articulate Storyline 3/360

eLearning Brothers

The biggest drawback to most of them was that they wouldn’t work with the Flash version of the course. We can use custom JavaScript to affect elements in the player and on the slides. And Articulate has built the awesome jQuery JavaScript library into the player, which means we no longer have to add it manually when we want to use it. Let’s start with an example of affecting the menu on the left side of the player.

A Conversation with Danny Stefanic of LearnBrite

Kapp Notes

Stefanic: I recall a passion for 3D immersive environments as far back as 1985 playing Mercenary Escape from Targ on the nostalgic Commodore 64 where “the player must explore a world rendered in realtime 3D graphics, completing a number of non-linear tasks in order to achieve a single main objective”. An interesting sci fi book called ‘Ready Player One’ is said to be among the factors influencing the major I.T. The other day I had a great conversation with Danny Stefanic.

eLearning: Interesting Weekly Finds #1

Upside Learning

Flash Player 10.1 Recently Adobe has released the public beta of Flash Player 10.1 This version has come out of the collaborative efforts of companies like Motorola, Nokia, Google, HTC etc. This is the first time the same version Flash Player would be available for Desktop and Mobile devices.This would help the development teams in delivering the applications on desktop and mobile phones at same level of engagement and consistency.

Adobe’s LMS Amps up Engagement & Compliance in New Release

Adobe Captivate

Today’s enhancements continue that trend and are marked by a clear milestone for the industry in Social Learning , User Generated Content & Gamification. Adobe began by delivering the universal HTML5 based content player that delivers courses, documents, videos & more all in any modern web browser. All of this is accomplished without the need for any plugins or proprietary players. This update goes well beyond the engagement level of the fluidic player.

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The Best eLearning Tools You Need Now


Google Drive is useful for ensuring that team members have instant access to the most recent version of a file, avoiding the delay and potential confusion of email chains. It provides organizations with a customizable video player that fits their needs. And finally, Quora can be used for networking. The latest news on your chosen eLearning keywords will be delivered to you to re-share with your network. Best networking tools for eLearning. LinkedIn.

APIs and Mashups r ur new ABCs for E-Learning

eLearning 24-7

Twitter has APIs, so does Facebook, even Linkedin. Facebook. SCORM Player communicating with your vendor’s solution, for example, if you were creating your own LMS and Rapid Intake’s rapid e-learning authoring tool, it includes a SCORM Player API. Adaptive Learning with a Social Q/A twist. Cliqset -social web service that helps users share and discover content and discuss it with other users. Facebook like features? HTML5 Player.

What Pokémon Go Means to the Learning Industry


As per Merriam-Webster, “Augmented Reality is an enhanced version of reality created by the use of technology to overlay digital information on an image of something being viewed through a device (as a smartphone camera).” It can dual in purpose as a means to view landmarks that have been long forgotten, as well as force social interaction that hadn’t previously existed. Social. Social Feeds have aided in the Pokémon growth enormously.

Flash & The Future of Interactive Content for eLearning

Adobe Captivate

Given this progress, and in collaboration with several of our technology partners – including Apple , Facebook , Google , Microsoft and Mozilla – Adobe is planning to end-of-life Flash. Specifically, we will stop updating and distributing the Flash Player at the end of 2020 and encourage content creators to migrate any existing Flash content to these new open formats. This will work across previous product versions that have support for HTML5 output.

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Pressure mounting to lose Flash in Web content


Pegoraro stated that it is evident Facebook can display its video files in HTML5 but refuses to do so on its desktop incarnation, sticking with Flash. He explained the official Facebook position is that there are differences between the mobile site - which is Flash-free to accommodate recent devices - and the desktop version, and that bringing HTML5 video to the latter is something the social network is "looking into.".

Victor Yocco – Sponge UK elearning podcast

Sponge UK

He has written for Smashing Magazine and A List Apart , find out more on his website or connect with Victor on Twitter: @VictorYocco Listeners can get 39% off when ordering the print or e-book version of Design for the Mind through Manning Publications by using the code: yoccoppc The questions and their times are provided so you can skip back and forth to learn more on a specific subject: 00:39 – What does elearning look like if it is designed without psychology in mind?

e-Clippings (Learning As Art): GDC Update 9: The Game Design Challenge

Mark Oehlert

e-Clippings (Learning As Art) Home Archives Subscribe About My Social Networks « Dead Alewives: Dungeons and Dragons | Main | Back from GDC (and a free virtual world event) » February 21, 2008 GDC Update 9: The Game Design Challenge The last session that Peter Smith and I were in, Halo vs. Facebook , was just awful. Evidently the big takeaway there was that you can social experiences in both and that those experiences will be different.

How to Easily Create Powerful Customer Education

Spark Your Interest

That is needed for a Charity educating people on health or social issues. In many cases, you may have several versions available for the different knowledge levels of your customers. So are best used when you are the dominant player in a market.

Some FAQs about Adobe’s announcements yesterday

Steve Howard

Adobe announced to increase its efforts on HTML5, use of the Flash Player for applications (packaged with AIR) and specific desktop browsing use cases including premium video and console-quality gaming. As a result, Adobe will no longer develop Flash Player for mobile web browsers. What does this mean for Flash Player support on desktops? Will the Flash Player continue to be available on the Android Market? What will happen with Flash Player support on RIM?s

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2010: mLearning Year in Review

mLearning Trends

Traditional "e"-learning vendors will all jump into the "m"-learning and social networking spaces with "first generation" offerings they believe will address the mobile requirements of their customers and prospects; these early efforts will prove largely ineffective as evidenced by their many iterative and incremental updates, retries and course corrections. or “Wait until you see the next version!”). The arrival of Adobe's Flash Player v10.1 A.K.A.

Cammy Beans Learning Visions: The Real World, SecondLife and FaceBook/MySpace

Learning Visions

Tuesday, July 10, 2007 The Real World, SecondLife and FaceBook/MySpace Over the past few weeks Ive conducted about 17 interviews with current college students and recent graduates. Everyone who has graduated from college since 2005 has a FaceBook account. Im not sure how this relates to danah boyds recent blog article on Viewing American class divisions through FaceBook and MySpace. A few people commented that MySpace is too garish; the FaceBook look and feel is more classic.

A learning experience isn’t just the content

Learning Pool

The vision for elearning touted by early learntech players such as Smartforce was a complete ‘whole egg’ system or suite comprising administration; content authoring, management and delivery, and tracking via SCORM. It looked too much like a modern version of B.F. But there quickly appeared a succession of newly-minted buzzphrases – informal learning, social learning, game-based learning, mobile learning, 70:20:10, learning architectures, etc.

Top 5 Reasons Why Your Enterprise Content Needs to Be on HTML5


Within the last year, we’ve seen the biggest players moving towards HTML5 to provide rich, cross-platform web applications – Amazon, Facebook, Google, Microsoft and YouTube just to name a few. Having issues with versioning and outdated files downloaded to desktops are a thing of the past.

Rapid Content Authoring Tools 2010 – Innovators, Winners and Updated Trends

eLearning 24-7

You can use either your own 3rd party content authoring tool and upload it into the “Cloud&# and then wherever you are, output either to your LMS, or onto Moodle or even WordPress (they have a plug in for that) OR place the course in Facebook or nearly any solution that accepts APIs. iTunes, iTunes University, Facebook, MySpace, CD, web server & more. Social Learning Content Authoring Tool. In social networking alone, over 385 sites.

The 15+7 Best Webinar Platforms: Comparison Guide for 2020


It sends webinar invites on social media – Facebook, Twitter, and LinkedIn. It has a free version. It has a free version. It offers the ability to stream to YouTube and Facebook Live. It has a free version.