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My History of Live Blogged Notes

Experiencing eLearning

Digital Learning Environments: Context Sensitive and Imaginative Classes in Second Life. Second Life: Teaching Tips from the Virtual Frontier. Why Do We Need A Second Life? Social Bookmarking to Support Professional Practice. Evaluating Social Networking Tools for Distance Learning.

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e-Clippings (Learning As Art): "1st Virtual World Shootout.Forterras OLIVE Platform Smokes Second Life" (Ambient Connections)

Mark Oehlert

Forterra Systems OLIVE (On-Line Interactive Virtual Environment) platform was compared to Second Life and won three of the four application categories (best for Education,Enterprise, Training / Simulation), with Second Life winning forBrands/Marketing in votes by the audience. books futures Web 2.0

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e-Clippings (Learning As Art): "Virtual Worlds Platform Matrix" (Virtual Worlds Weekly)

Mark Oehlert

e-Clippings (Learning As Art) Home Archives Subscribe About My Social Networks « "1st Virtual World Shootout.Forterras OLIVE Platform Smokes Second Life" (Ambient Connections) | Main | TED Videos - Watch em all!! Clay Shirky My latest additions to del.icio.us stuff Here are some of my main del.icio.us

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e-Clippings (Learning As Art): Voice Coming to Second Life

Mark Oehlert

e-Clippings (Learning As Art) Home Archives Subscribe About My Social Networks « My Blog is Worth $66, 615.72 (any buyers??) | Main | Google and MSFT to Clash Over Copyrights » March 08, 2007 Voice Coming to Second Life Geez.finally right? This should add a much needed layer of interaction to this virtual world.

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e-Clippings (Learning As Art): Virtual Worlds Management Industry Forecast 2008

Mark Oehlert

What challenges do you expect 2008 to bring for the virtual worlds industry? Clay Shirky My latest additions to del.icio.us stuff Here are some of my main del.icio.us The Lewin Links This link should take you to the page I have on del.icio.us We asked participants the following questions: 1. books futures Web 2.0

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e-Clippings (Learning As Art): New Numbers and New Transparency from Linden Lab/Second Life

Mark Oehlert

What kills me though as I read t he comments on the TechCrunch post , comments like " I just get so damn bored walking around second life.that needs to change " and " I explored the second life world for a week to try and understand the hype " - is how people that are so tuned into Web 2.0

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e-Clippings (Learning As Art): Worlds for Study: Invitation - Virtual Worlds for Studying Real-World Business (and Law, and Politics, and Sociology, and.) (by Robert Bloomfield)

Mark Oehlert

Katie Salen) | Main | The Invention of Good Games:Understanding Learning Design in Commercial Video Games (Katrin Becker thesis) » February 27, 2008 Worlds for Study: Invitation - Virtual Worlds for Studying Real-World Business (and Law, and Politics, and Sociology, and.) (by stuff Here are some of my main del.icio.us