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10 Best Social Media Marketing Courses

Thinkific

Have you been toying with social media platforms lately and are convinced that they’re great for marketing your online course… The post 10 Best Social Media Marketing Courses appeared first on Thinkific.

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Customer Connect, Social Media, and Animals!

Origin Learning

For a fast lane experience, organizations may have to start looking at ways and means of harnessing the power of social media effectively given the interesting insights that it has to offer to a curious learner. An effective social media strategy and engagement can result in delightful business outcomes.

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2011: A writer’s odyssey

E-Learning Provocateur

Social media. • Social media extremism. • 20 hot resources for customer-facing social media. • The big myth of social networking. • Foching up social media. . • The big myth of social networking. • Foching up social media.

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2011: A writer’s odyssey

E-Learning Provocateur

Social media. • Social media extremism. • 20 hot resources for customer-facing social media. • The big myth of social networking. • Foching up social media. . • The big myth of social networking. • Foching up social media.

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The Advantages of Knowledge Sharing

Dashe & Thomson

One of the hardest lessons to learn growing up is how to share… how to share your toys, your candy, and maybe your room with a sibling. The post The Advantages of Knowledge Sharing appeared first on Social Learning Blog. As a child, it is difficult to get past the thought “but, it’s MINE!” We try to hang on with tightly to what [.]

Knowledge 210
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360 Degree Videos: The New Shiny Toy in Corporate Training

CommLab India

360 degree videos are making great headway globally, across social media platforms, video channels, industries, and just about anywhere else videos can be used. Feel free to play around with the controls on the top left corner of the screen. Welcome to the world of 360 degree videos.

Toys 44
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Three "Not So Obvious" Obvious Things about Virtual Worlds

Kapp Notes

For example, I used to do some consulting for a large toy retailer and they created an actual replica of model store. They would bring in merchandisers and others into the actual store to look at layout and determine toy placement. Alter the frequency of interactions by building in-world templates of key locations. They are not magic.