COMPILATION OF 45 GAME-BASED LEARNING JOURNALS: PART 1

Learnnovators

The post COMPILATION OF 45 GAME-BASED LEARNING JOURNALS: PART 1 appeared first on Learnnovators.

360 Degree Videos: The New Shiny Toy in Corporate Training

CommLab India

Welcome to the world of 360 degree videos. From Facebook to YouTube, from editorials to businesses, the world has turned to 360 degree videos to engage audiences in a never-before way. They are used by big brands for virtual product demonstrations.

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Virtual reality and augmented reality: overhyped or new industry standard?

CLO Magazine

When you hear the words “virtual reality,” do you feel like you’re in a sci-fi film? Seventy percent of learning comes from tackling real-world tasks and problems. It’s not about saving the world anymore, it’s about saving you money with the best trained talent.

Three "Not So Obvious" Obvious Things about Virtual Worlds

Kapp Notes

A Virtual Immersive Environment is Not a Parallel Universe, It is an Alternative Reality. While it is possible to make a 3D virtual immersive environment (VIE) look exactly (or pretty darn close) to your actual office building or training room or college campus.what's the point? If a college class is studying the Antarctic, take a virtual field trip. Use the virtual world to alter the normal bounds of distance and place.

The Average Joe imperative

E-Learning Provocateur

There once was a time when I thought Second Life was going to take over the world. Well, the virtual world. For a start, if you wanted your own space, you had to buy your own virtual real estate. And so too, it would seem, was the rest of the L&D world.

Cammy Beans Learning Visions: The Real World, SecondLife and FaceBook/MySpace

Learning Visions

Tuesday, July 10, 2007 The Real World, SecondLife and FaceBook/MySpace Over the past few weeks Ive conducted about 17 interviews with current college students and recent graduates. This was a little wake up call to me as I sit in my little e-Learning world, trying to immerse myself in all that is new. The rest of the world is not in this technology bubble yet. How many of the World of Warcraft Guild Masters who are getting hired for their special guild skills women?

Videos in E-learning – The 7 Benefits

CommLab India

Videos loaded with text, sound, and images take learners to a new world of learning that is fun and intriguing. Make it easy to present simulations : Simulations help employees put their learning into practice in a virtual environment and build confidence before they work on the actual system.

How “associate-first” learning drives more sales and satisfaction

Axonify

In fact, one progressive retailer knows me so well that, over time, it has reduced the frequency of its promotional emails in exchange for low-frequency/high-impact communications that are specific to the products I buy (children’s clothing, toys, books, and accessories for my 2 year old daughter).

Deconstructing Design V: Sliders and Lego

eLearning Alchemy

There are so many great things you can do with sliders and, with their virtually unlimited number of “stops,” they’re the perfect tool for creating 360° rotations and stop motion builds. Rotating a toy perfectly in place for the purpose of photography is incredibly difficult.

e-Clippings (Learning As Art): GDC Update 2: Starting the day with Raph

Mark Oehlert

Main | I dont want to go to another conference EVER that does not recycle » February 18, 2008 GDC Update 2: Starting the day with Raph ( BTW - I will go back later and add pics/links/etc to these posts but unbelievably, internet access is wicked spotty here and Im trying to get out what I ca n) So GDC is now a world of summits. There is the Mobile Summit, the Virtual Worlds Summit, the Serious Games Summit.summit overload. read Broken Toys).

Games Can Help You Think Like Your Opponent

Kapp Notes

The videogame allows the coaches to make the virtual opponents as difficult and fast as in real life and even faster to hone the quarterback’s understanding of the different defensives schemes and potential blitzes. Thinking Like Your Opponent.

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Why all the hype surrounding augmented learning?

Matrix

Did you ever break a toy when you were little because you were curious about what's inside it? I did — more than once — and I was thrilled every time I learned about the inside of the toy. So I've always wondered whether it could be possible to satisfy my curiosity AND keep the toy intact. Pedagogical experts around the world agree that the best way of teaching is not to push information, but to make the learners pull that information.

Watch Out For These Trends in Mobile Learning: 2015 And Beyond

Origin Learning

The research has also made important forecasts for the next 5 years, such as: The number of mobile-connected devices exceeded the world’s population in 2014. The rising trend of virtual and augmented reality will only spur development of more economically viable AR app development.

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How “associate-first” learning drives more sales and satisfaction

Axonify

And while there’s no doubt that store operations dollars spent on in-store analytics and intelligence, proximity beacons, virtual reality, and other emerging retail technology will all serve to bridge the physical and virtual shopping experience (we refer to this as the “smart store” of the future), we need to take pause and consider the physical store’s most precious asset—its people. loseyourmarbles.co.

How to Create and Sell Online Courses: A Step-by-Step Guide

ProProfs

If you too are toying with the idea, this blog post can help you out. Virtually anyone. ProProfs Training Maker is the world’s simplest eLearning authoring tool with a built-in eCommerce platform to help you sell courses. It’s not about selling.

On the Horizon

Experiencing eLearning

Also listed: virtual worlds, videoconferencing, voicethreads, geotagging, cell phones, flip cameras, digital storytelling, portfolios, multimedia. Gaps between how content is used in school and how it’s used in the real world.

The History and Direction of Gamification

Your Training Edge

Perhaps one of the first forms of gamification could be noted as a toy introduced through the infamous Cracker Jack box way back in 1912. With the rise of the ‘virtual world’ hype a few years back a lot of the below elements that gamification encompasses came into play as well as extending into a variety of other applications. Virtual Currency and Goods. Gamification has the potential for real-world changed if used in the right settings with the correct elements.

Top 11 Learning Technology Trends from LTSF 2019

gomo learning

What better way to approach this than by stepping away from the world of education and training to observe personal learning in real-life scenarios? 8 + 9) Virtual Reality & Augmented Reality. We recently attended Learning Technologies Summer Forum 2019 at the ExCeL in London.

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Top 11 Learning Technology Trends from LTSF 2019

Leo Learning

What better way to approach this than by stepping away from the world of education and training to observe personal learning in real-life scenarios? 8 + 9) Virtual Reality & Augmented Reality.

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Why storytelling works for businesses

Matrix

What does this have anything to do with today’s business world? The most recent one is from this September, at the release of the new iPhone 6S in Australia, when a robot called Lucy managed to get her virtual hands on one of the shiny new smartphones.

Josh Bersin, global industry analyst, on how Immersive Learning is poised to disrupt L&D

STRIVR

Josh Bersin: One of the things that comes out of that particular study, which is a massive global piece of research, is that learning is now the number one human capital trend around the world. I think the robots taking over the world is a little bit of a misnomer.

Transform corporate learning through e-Learning tools

Stratbeans

Nowadays e-learning has become like a charming toy that everyone wants to play with. E-Learning which is learning through the use of web, mobile, tablet or any other digital device is making headlines in the newly found digital world because of the following benefits-.

The Effect of Cat Videos on Work

Everwise

Your glimpse at your phone for a moment while you’re sitting at work only to find that someone has posted quite possibly the cutest animal video in the world right on your Facebook feed. So maybe, your brain is treating this virtual cat interaction like a real cat interaction,” he said.

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Bringing Gamification to the workplace

Saffron Interactive

Game developers have used this fundamental idea in hugely successful games such as Farmville where at regular intervals player need to complete activities in order to maintain the upkeep of their virtual farm (this game currently has over 70 million players).

Informal, Formal – End 4 E-Learning

eLearning 24-7

Assignments are virtual. Your virtual assigment is due in two weeks. In today’s world of online learning it is picking and choosing what interests me. Informal Learning worked when you where in elementary school and had free time to play with your own toys. Some folks generate a level of enthusiasm when talking about days gone by. And show it, via retro gaming, whereas folks buying NES and SNES 32 bit.

eLearning Conferences 2011

Tony Karrer

link] December 7-11, 2010 Blueprint for Excellence National Conference, Walt Disney World, Orlando, Florida, USA. link] December 18-20, 2010 World Academy of Science, Engineering and Technology (WASET) Summer Congress , Bangkok, Thailand.

A Look at Learning’s Future

CLO Magazine

Informal Learning Needs More Attention For the past four years, CLOs thought informal learning deserved more attention because it reflects the real world outside the classroom and knowledge that is more applicable to tasks (Figure 4).

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Top Nine Web Conferencing Vendors for 2015 Plus Trends

eLearning 24-7

I mean I care more they are on the call, than where they are physically in the virtual world. Pricing tends to be monthly but you are ideally pushed towards “yearly” with a month or two free – Awesome – where is my Crackerjack toy with that super deal? I know what you are thinking. You are wondering – “Nine?” ” Why not 10? Well, every one who puts lists like these together always goes in a top 10 angle. Not me. No sirree.

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Why an Instructional Design Degree from Bloomsburg University ROCKS!

Kapp Notes

They blog, contribute to wikis, and design instruction for a 3D virtual environment as well as create web sites for mobile learning devices. Sixth, we have a "commercial" arm of our academic department, The Institute for Interactive Techologies, that does ID work for companies like Kellogg's, Black and Decker, L'OREAL, Toys R Us and other organizations (real life experience) that include students working on projects.

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eLearning Conferences 2012

Tony Karrer

link] November 30-December 2, 2011 Worldwide Forum on Education and Culture: The Effects of Global Learning – Teaching the World about the World, Rome, Italy. link] December 11-14, 2011 World Congress on Information and Communication Technologies , Mumbai, India. Clayton R.

e-Clippings (Learning As Art): Gadgets, Games and Gizmos: The Blog Book Tour - Week Two

Mark Oehlert

The LCB Big Question and this exercise I think really demonstrate the virtual collective that we have out there in the ether in some virtually concrete ways. This is how they build virtual friendships. The critical question is of course – why gadgets over toys?

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e-Clippings (Learning As Art): Nothing to do with learning.but Transformers ROCKS!

Mark Oehlert

This film is not subtle - cmon, its based on a line of toys - it is unremittingly violent but not in a 300 kind of way. e-Clippings (Learning As Art) Home Archives Subscribe About My Social Networks « Happy July 4th - Independence Day In the U.S. Main | Bandwagon Alert!! I got my iPhone!

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eLearning Conferences 2012

eFront

link] January8-10, 2012 World Universities Forum ,5 th , University of the Aegean, Rhodes, Greece. link] January 15-19, 2012 Lotusphere , 19 th annual,sponsored by IBM, Walt Disney World Swan and Dolphin Resort, Orlando, Florida,USA. link] January23-25, 2012 Digital Book World Conference and Expo: When Change Is the Only Constant, It’s Time to Get withthe Program, New York City, New York, USA. link] February27- March 1, 2012 Mobile World Congress, Barcelona, Spain.

eLearning Conferences 2010

Tony Karrer

link] December 29-31, 2009 e-Activities (e-Learning, e-Communities, e-Commerce, e-Management, e-Marketing, e-Governance, Tele-Working), 8th, World Scientific and Engineering Academy and Society (WSEAS) International Conference, Johannesburg, South Africa. World, Austin, Texas, USA.

eLearning Conferences

Tony Karrer

docnum=446 January 12-14, 2009 Learning and Technology World Forum 2009, London, United Kingdom. https://gem.glasgows.co.uk/ latwf/login_mailinglist.html January 12-14, 2009 Management World 2009, Singapore. link] conference.php January 16-18, 2009 World Universities Forum , Mumbai, India. link] company/events/ February 12-14, 2009 Association of University Technology Managers (AUTM) Annual Meeting and Conference, Marriott Orlando World Center Resort, Orlando, Florida, USA.