Remove 2005 Remove Augmented Reality Remove Cloud Computing Remove Social
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The Evolution of the “Common eLearning Man”

eLearning Brothers

The “common eLearning man” did not give up or become discouraged because of the advances in technology from 2000-2005. Social networks and open source content were introduced and wildly accepted. Social media networks. Augmented reality. Cloud computing. Gesture-based computing.

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Trends that Will Shape E-learning, M-learning and LMSs in 2017

CommLab India

Augmented Reality and Virtual Reality. Various companies are already using Augmented Reality (AR) and Virtual Reality (VR) based e-learning applications, and this trend is only likely to gather momentum in 2017. Enhanced Social Learning Capabilities. Cloud-based LMSs. Tin Can API.

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