Working virtually

Clark Quinn

I’m finding it extraordinarily productive to be working virtually. This is the new world of work. This working virtually is a direction I think will be productive for organizations going forward. The post Working virtually appeared first on Learnlets.

Virtual World Presentation

Kapp Notes

Last night I had the pleasure of speaking to a group at the University of Washington Virtual Biodome. And, last night wearing the hat of professor teaching at University of Washington in a Virtual World Certification program. I got to speak on the business end of virtual worlds.

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Why Virtual Reality Has a Bright Future in the eLearning World

Origin Learning

Since we are living in the era of technological revolution, it doesn’t come as a surprise that Virtual Reality (VR for short) has become the most popular buzzword in the eLearning domain. What’s Virtual Reality? The concept of virtual reality was first introduced in by Stanley G.

Virtually There: Gamifying Your Virtual Classroom

InSync Training

All of your game's prompts or "missions" should be identical to real-world skills/learning objectives. As virtual classroom design techniques evolve, it is natural for organizations to want to include the newest design trends in their programs.

Developing a Results Driven Curriculum

support staff from around the world. be rollout meetings or some other face-to-face or virtual introduction to the. We’ve helped some of the world’s. Kineo helps the world’s leading businesses improve performance through learning. Developing a. Results-Driven. Curriculum.

Instructional Design for Virtual Worlds

Experiencing eLearning

How does the instructional design process change when you’re working with virtual worlds and 3-D environments? For all the impressive visual and technical feats possible in virtual worlds, a foundation of good design is still critical.

3D Virtual Worlds are NOT Dead, Dying or Disappearing

Kapp Notes

There are many reasons by I believe that virtual worlds are not dead, dying or disappearing. Classes in 3D Worlds and About 3D Worlds. Last night I had the pleasure of traveling to Randy Hinrich’s Virtual World Certificate Class for 2012 in their Winter Thinkfest.

Virtual Worlds Value Proposition

Clark Quinn

In prepping for tomorrow nights #lrnchat, Marcia Conner was asking about the value proposition of virtual worlds. I ripped out a screed and lobbed it, but thought I’d share it here as well: At core, I believe the essential affordances of the virtual world are 3D/spatial, and social. So, for formal learning in particular domains, virtual environments really make a lot of sense. Tags: mobile social virtual worlds

20 real-world examples of Augmented Reality

E-Learning Provocateur

The 2019 instalment of Virtual Reality Working Out Loud Week kicks off next month. In any case, I’m interested in what people in the real world are currently doing with this emerging technology, so I’ve collated the following examples.

Keynote Resources from Virtual Worlds Best Practices in Education Conference

Kapp Notes

Reaching the Engagement Horizon in Virtual Worlds from Karl Kapp. Here are some additional thoughts when teaching in a virtual world and integrating Gamification into that experience. Think virtual world reality show for problem-solving.

25 more real-world examples of Virtual Reality

E-Learning Provocateur

A couple of years ago I started up Virtual Reality Working Out Loud Week to promote real-world applications of virtual reality. Loath to disappoint, I hereby present 25 more real-world examples of virtual reality, drawn from this year’s and last year’s events.

Virtual Worlds: Affordances and Learning

Clark Quinn

I’ve previously posted my thoughts on virtual worlds, but I had a wee bit of a revelation that I want to get clear in my head, and it ties into several things that went on at the conference. Tony talked about his new book with Karl Kapp, Chuck Hamilton spoke on lessons learned through IBM’s invovlement in Virtual Worlds, Koreen Olbrish chaired a panel with a number of great case studies, to name just a few of the great opportunities.

Barry Trotter and the virtual world

Learning with e's

I belong in your world – in Facebook and Instagram. Barry Trotter and the virtual world by Steve Wheeler was written at Dogwart's School, Somerset and is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 3.0

Virtual Duality

E-Learning Provocateur

Something struck me during this year’s Virtual Reality Working Out Loud Week. Billed as an event for “anyone who is working with or experimenting with virtual reality, whether that be at home, at school or at work”, this was the second time I had run it.

Virtual Worlds in Learning

Bottom-Line Performance

The first few posts will be about how virtual worlds are being used. Like those cool gadgets in the December catalogs, though, we might well ask whether virtual worlds are something that will fit into our everyday lives (like my ipod), or something that will end up taking up closet space (like, well, my husband’s ipod). Accenture also did a study on virtual worlds in training. Have you ever used a virtual world in your organization?

Virtual Worlds and Compliance

Kapp Notes

Here is an interesting move in the virtual world space. The companies have combined ProtonMedia’s ProtoSphere virtual immersive environment (VIE) with Kaplan EduNeering’s ComplianceWire learning management system. With this integration, a company can now schedule, launch, and track ProtoSphere virtual meetings, conferences, and other learning sessions from ComplianceWire. 3D worlds virtual immersive environment

Awesome Virtual World Program: Sign Up Today

Kapp Notes

My friend, Randy Ran Hinrichs, of 2b3d who has a wonderful motto of “Move Photons, Not People” is offering a program that you need to take advantage of if you are involved, interested or curious about 3D virtual worlds. The program offers a Certificate in Virtual Worlds.

Answering Some Virtual World Questions

Kapp Notes

The metrics or measurements we need to use in 3D virtual immersive environments must be the same we use in physical environments. We must tie virtual world training events to real world outcomes and that requires pre- and post-test measuring with a comparison to gage impact of the 3D virtual world intervention. We can’t use paper and pencil assessment to measure virtual world outcomes, instead we must.

Visual Display of Virtual Worlds

Kapp Notes

Dipity Flipbook view of virtual worlds timeline. Here is a nifty resource for looking at the development of virtual worlds over time. as has been done on a number of topics including virtual worlds and H1N1). Virtual Worlds on Dipity.

Deep diving into strange worlds

E-Learning Provocateur

Somehow I also stole enough time to share my thoughts on virtual reality, journals, games, conferences, and the employee lifecycle. Virtual duality. blogging e-learning capability framework conference data science elearning employee lifecycle games journals virtual reality

Four Steps to Contextual Virtual Learning

InSync Training

Our learners face a chaotic, complex, and overloaded world. Blended Learning Instructional Design Virtual Classroom - Instructional Design Authentic Learning Modern Learners

Virtual World Affordances, updated

Clark Quinn

Of course, you’ll have a persona regardless, if you’re present in the world, but the ability to customize one is the unique opportunity. Similarly, other uses of virtual worlds may be better configured with other combinations of affordances.

Worlds on Top of Worlds: Augmented and Virtual Reality in Training

Coreaxis

Augmented and virtual reality are hot buzzwords right now, and they aren’t limited to consumer industries. Augmented vs. Virtual Reality What’s the difference between augmented reality (AR). This article was published on TrainingIndustry.com.

Volatility in 3D Virtual World Industry

Kapp Notes

There is a great deal of "churn" in the 3D virtual immersive environment space. Microsoft has awarded one of its innovation awards to 3D Virtual Immersive Environment Enterprise provider ProtonMedia. Tags: virtual immersive environment 3D worlds lrn3d

New Whitepaper Released: Collaboration in Virtual Worlds

Kapp Notes

Check out my newest whitepaper titled Compliant Collaboration & Learning in Virtual Immersive Environments. The whitepaper describes how life science companies are effectively leveraging virtual worlds to successfully facilitate collaboration and training. Just as flight simulator technology helps pilots avoid errors, retrace incorrect reactions and prepare for worst case scenarios, 3D virtual immersive environments serve a similar role in the life science industry.

COMPILATION OF 45 GAME-BASED LEARNING JOURNALS: PART 4

Learnnovators

The post COMPILATION OF 45 GAME-BASED LEARNING JOURNALS: PART 4 appeared first on Learnnovators.

Resources for Researching Virtual Worlds

Kapp Notes

Recently, a number of individuals have inquired about resources for virtual world research. Journal of Virtual World Research --Great resource. This journal has freely available PDF articles describing the vast amount of work being done in virtual worlds. Recently, the journal featured a number of articles on using virtual worlds in the field of Healthcare. Tags: virtual immersive environment 3D Book 3D worlds

Six 3D Virtual World Facilitation Tips

Kapp Notes

Here are 6 things to keep in mind when facilitating a 3D virtual world class or discussion. Preparing for a class discussion in a 3D virtual immersive environment. People treat the 3D virtual space as an actual physical space. 3D worlds virtual immersive environment

OpenSim and virtual worlds

Moodle Journal

Apart from my work here at Bromley Colleg with Moodle and all that that involves, some time ago, I think it must be about 7 or 8 years now, I discovered 3DML and started to do some developing with buidling 3D worlds or Spots as they were called back then.

My Interview on Making Money in Virtual Worlds

Kapp Notes

At the end of last year, I was interviewed on the topic of “Making Money in Virtual Worlds&# and spoke at the University of Washington Virtual Worlds Program 2011. 3D Book 3D Book Tour 3D worlds lrn3d Avatar Content Guide virtual immersive environment

Personalized Learning at Scale? Enter the Virtual Coach

Docebo

It’s no secret that the world has gone digital. Enter the digital personal trainer, or ‘Virtual Coach’, a tool within a learning platform that’s built for optimizing the learner experience and getting results. Enter the Virtual Coach appeared first on Docebo.

Energize Virtual Classroom Participation

InSync Training

If you’re an experienced virtual trainer, you know the frustrations of having participants distributed across the country or world. Virtual Classroom - Facilitation Engagement

Random 3D Virtual World Statistics

Kapp Notes

Sitting at my virtual desk gathering statistics. Here are some interesting Virtual World Statistics gathered from a number of different sources. In the fourth quarter of 2009, total registered accounts in the virtual worlds sector reached 803 million. From Virtual world registered accounts reach 800m Check out the great chart while you are there. From Virtual Worlds Best Practices in Education Conference - March 12-13 PS.

Making Virtual Learning Stick with Activity Debriefs

InSync Training

We’ve been using virtual classroom technologies for close to 20 years now. This webinar approach to content delivery is perhaps the most ineffective way to get information out to the world. Virtual Classroom - Instructional Design Modern Learning Modern LearnersUnfortunately, we are still holding on to a content model that insists the most important outcome is getting through all of the slides.

Virtual World Brainstorming Session

Kapp Notes

One of the great things about what I do is getting to meet and work with really thoughtful and creative people and the other day, I got a chance to brainstorm with a group of great people on the topic of Virtual World Implementations. Tags: Second Life 3D worlds