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Terms e-Learning Designers Should Know

Mindflash

Asynchronous: Asynchronous learning is a method that uses on-line technology to facilitate learning outside the constraints of time and place among a network of people. Asynchronous learning is also known as self-paced learning. Blended Learning: Blended learning is a combination of synchronous and asynchronous learning.

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Learning and Development Glossary

Petra Mayer

This five-phase framework serves as a guideline for building training and learning support tools. Asynchronous Learning. LCMS (Learning Content Management Systems). LCMS is a system that manages the creation, storage and delivery of eLearning content. Agile Learning. It became widely adopted in the 1990s.

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The Building Blocks of a Successful e-Training Program

ICS Learning

The optimum solution may then be to reduce the required instructor-led training through the use of on-line (asynchronous) prep courses. Asynchronous e-Learning. Asynchronous e-learning includes courses and training materials that can be accessed by the student at any time. Simulation.

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The Ultimate Glossary of eLearning Terms

LearnUpon

It’s a five-phase framework that instructional designers use; a guideline for building effective training and learning support tools. Asynchronous Learning. Asynchronous learning allows learners to train individually, enabling them to complete courses at a time, place and pace that suits them. Authoring Tool. Self-Regulation.