Remove e-learning vendor Remove Gamification Remove Learning Space Remove Toys
article thumbnail

Gamification in E-Learning – Are you really learning?

eLearning 24-7

If you have been calculating the points while viewing the stats you would have seen: Gamification market will reach 2.8 53% believe that by 2020, gamification will be wide spread (Pew Research Center, based on those surveyed). Gamification – What some say it is – isn’t what others claim it is. Not at all.