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Gamification in E-Learning – Are you really learning?

eLearning 24-7

If you have been calculating the points while viewing the stats you would have seen: Gamification market will reach 2.8 53% believe that by 2020, gamification will be wide spread (Pew Research Center, based on those surveyed). Gamification – What some say it is – isn’t what others claim it is. Not at all.

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September E-Learning Trends

eLearning 24-7

Gamification – Move over Tin Can API, the GAMIFICATION clan is here to rule. If you do not have gamification in your LMS, get going. No surprise that some vendors are also waiting to see what happens. One vendor is focused only on SaaS products including social media. E-Learning 24/7.

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