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Resources from Training 2013 Conference and Expo #trg13

Kapp Notes

Raptivity(Games Pack). Raptivity (Simulation Pack). Watching an avatar that looks like you performing an activity influences you to perform a similar or same activity in the future. Creating avatars and having a learner perform a task as an avatar can influence a person’s actual behavior outside of being an avatar.

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ASTD ICE Slides

Kapp Notes

Sharon Boller, Steve Boller and Leanne Batchelder from Bottom Line Performance co-presented a workshop on game design and here are the slides and some other resources related to the workshop which you may find helpful. Raptivity(Games Pack). Raptivity (Simulation Pack). The workshop is called “Play to Learn.”

ASTD 175
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ASTD DC Metro 2013 Presentation Resources:Gamification of Learning

Kapp Notes

Raptivity(Games Pack). Raptivity (Simulation Pack). Watching an avatar that looks like you performing an activity influences you to perform a similar or same activity in the future. Creating avatars and having a learner perform a task as an avatar can influence a person’s actual behavior outside of being an avatar.

ASTD 195
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ASTD Philly 2013 Presentation Resources

Kapp Notes

Raptivity(Games Pack). Raptivity (Simulation Pack). Watching an avatar that looks like you performing an activity influences you to perform a similar or same activity in the future. Creating avatars and having a learner perform a task as an avatar can influence a person’s actual behavior outside of being an avatar.

ASTD 150
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ASTD Mid NJ 2013 Presentation Resources

Kapp Notes

Raptivity(Games Pack). Raptivity (Simulation Pack). Watching an avatar that looks like you performing an activity influences you to perform a similar or same activity in the future. Creating avatars and having a learner perform a task as an avatar can influence a person’s actual behavior outside of being an avatar.

ASTD 150
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ASTD DC Metro 2013 Presentation Resources:Gamification of Learning

Kapp Notes

Raptivity(Games Pack). Raptivity (Simulation Pack). Watching an avatar that looks like you performing an activity influences you to perform a similar or same activity in the future. Creating avatars and having a learner perform a task as an avatar can influence a person’s actual behavior outside of being an avatar.

ASTD 119