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Social Media Libraries for Flash

Upside Learning

There are many Flash/ActionScript libraries available for this purpose, some of which are listed below. Below are two of the commonly used ActionScript libraries –. Tweetr – This is one of the most commonly used twitter ActionScript 3.0 TwitterScript – This is the one of the ActionScript 3.0 and ActionScript 3.0,

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15 Authoring Tools For mEnabling Your eLearning For iPads

Upside Learning

And you can also add animation to callouts, images, videos, and more. Apart from supporting many common SWF features such as vector graphics, embedded fonts, images and timeline animation, it also converts basic ActionScript 2.0 and ActionScript 3.0 That’s a lot but there’s more to check out too, but I ran out of space!

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Lesson I: Making your own Custom Articulate Player | LearnNuggets

NuggetHead

The ActionScript for the player is written in version 2.0 Here are two images on the differences of opening a new Flash document. In Flash 8, it is referred to as a “document” and in CS4 it is referred to as a “file” either ActionScript (AS) 2.0 ActionScript 2.0 ActionScript 3.0 8) should be fine.

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Busting my Brain with Flash

Learning Developments

One thing I realized from the Lynda.com videos is that programming in Flash is really broken up into two parts: Flash animation and ActionScript. So far ActionScript seems very familar since I am used to object based programming languages and scripting languages like JavaScript. This has been a great way to get started.

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Busting my Brain with Flash

Learning Developments

One thing I realized from the Lynda.com videos is that programming in Flash is really broken up into two parts: Flash animation and ActionScript. So far ActionScript seems very familar since I am used to object based programming languages and scripting languages like JavaScript. This has been a great way to get started.

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My first stab at a custom Articulate Community Player | LearnNuggets

NuggetHead

Stay tuned for a tutorial series on how I put mine together: The tools and setting up the project The skin: Designing and building the grapics The coding: ActionScript and XML The package and publishing: File management and the.artpkg file extension Until then, give Dave’s article a try!

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My top ten tools

Clive on Learning

I've had wonderfully obsessive experiences with BASIC, Pascal, JavaScript and more recently, Flash ActionScript. Photoshop Lightroom: I've just got this and now use it to manage and edit my photos. I've used an old M/S tool called Image Composer for ten years because I knew how to use it, but this is the d's b's.

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