Remove Asynchronous Remove Augmented Reality Remove Exercise Remove microlearning
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How to Adapt Your Corporate Training for COVID-19

Avilar

A mix of live instructor-led sessions, recorded video, online “office hours,” and asynchronous interactive exercises can work together to build desired knowledge and skills. . #3. Newer technologies such as virtual reality and augmented reality can enhance virtual meeting spaces for collaborative learning.

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The 6 Top Trends for Instructional Designers for 2017

TalentLMS

Augmented Reality (AR) and Virtual Reality (VR). Despite the common sprouting up of VR devices and apps, we still believe Augmented Reality would take over the training and educational scene. The reason being simple, the AR learning environment is more embedded in reality that the VR learning environment.

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Free learning & development webinars for August 2022

Limestone Learning

Virtual reality (VR), augmented reality (AR), microlearning, games and gamification, video-based practice and machine learning (ML) are getting better results, so how will you incorporate them in a practical way? PT: Connecting Learning to Doing Organizational learning is an ongoing exercise in Change Management.

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A digital learning strategy provides criteria and rationale for adopting new technologies

CLO Magazine

We gravitate toward highly technical differentiations or buzzwords like gamification or microlearning. The horizontal axis ranges from solo and asynchronous learning on the left to social and synchronous learning on the right. Exercise discipline when assigning an importance index. Our categorizations can be blurry.