Remove Asynchronous Remove Player Remove Synchronous Remove Yammer
article thumbnail

Guarding Against Primitive eLearning Programs

Vignettes Learning

In the games development area, Jane McGonigal from the Institute of the Future espouses the idea that online game players should extend their game by continuing group actions in real life situation. You may use an LMS with social media modules, Share Point , PBWorks Wiki , Yammer or Facebook -like tools.

Program 73
article thumbnail

Guarding Against Primitive eLearning Programs

Vignettes Learning

In the games development area, Jane McGonigal from the Institute of the Future espouses the idea that online game players should extend their game by continuing group actions in real life situation. You may use an LMS with social media modules, Share Point , PBWorks Wiki , Yammer or Facebook -like tools.

Program 40
article thumbnail

What Tools Should We Learn?

NuggetHead

Start with a service like Yammer or Ning to control the audience. Fundamentally, eLearning is asynchronous most of the time, but at times there is need to conduct synchronous training. Get connected! That’s when Live Tools come into play.

Tools 56