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Cammy Beans Learning Visions: The Real World, SecondLife and FaceBook/MySpace

Learning Visions

Posted by Cammy Bean at 12:32 PM Labels: digital natives , e-learning strategy , facebook , secondlife 19comments: Anonymoussaid. I think the gender divide matters when we develop elearning, and I can confirm that it exists for me personally. First, 70 percent of the players of The Sims are women under age 25.

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