Gamification in eLearning: Touching Base
Raptivity
JUNE 4, 2015
Games Encourage Both Collaboration and Competitiveness Players help each other improve and yet relish in comparing themselves to each other. You can simply introduce features that would appeal to two types of players: explorers (risk takers) and achievers (reward-seekers). Know more about her: www.raptivity.com/susan-wines.html.
Let's personalize your content