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Why the iPad and iPhone not supporting Adobe Flash is a Great thing for mLearning

mLearning Revolution

There’s no other Industry in the world that was more affected by Apple refusing to embrace Adobe Flash in their iOS devices like the eLearning Industry. I don’t have the exact numbers but I would venture to say that more than 98% of all eLearning was/is based on Adobe Flash (i.e. Let me explain. Absolutely we can.

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The Content Conversion Cause - Abhijit Kadle

Aptara

Since the advent of e-learning, Macromedia products were popular, and enormous quantities of content were generated using platforms like Director and Flash. Director died alongside CD-ROMs, taking Shockwave with it, but Flash hung around. . Flash to HTML5. Custom Content Services. Will you be ready?

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Flash: an End of an Era – What You Need To Know

Aptara

Flash: an End of an Era – What You Need To Know. In 1996 Macromedia first introduced the Flash Player, developed to play videos, animations, and audio and to support enhanced interactivity in web browsers. Soon Flash became a source of frustration for the world’s largest technology companies such as Apple, Google, and Facebook.

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7 reasons why the new Articulate Storyline is a Game-Changer for eLearning

mLearning Revolution

Since then, I have had the opportunity to speak with many more great folks who work at Articulate, including Adam Schwartz, founder and CEO, and every time I do, I realize that they are passionate about what they do and everyone shares the same interest, namely to create great products and delight their customers. Virtually No Learning Curve.

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The brand new Captivate 9 puts Adobe years ahead of the competition

mLearning Revolution

Today’s reality for Learning Design software vendors is simple, if you continue to focus on traditional eLearning design, you are not only doing customers a disservice, you are putting the future of your company at risk, in the way Kodak did when they refused to see a digital future. The advantages are significant. Conclusion.

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