Video Games and Motivation

B Online Learning

Every year globally, people spend huge amounts of money and time playing video games. Most people who engage in video game play choose to do so voluntarily, because it is fun and they enjoy it. Research into video game play has tended to focus on either the positive […]. This makes it an intrinsically motivating activity.

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Insights for L&D, Twine, Games: ID Links 3/8/22

Experiencing eLearning

This post includes links on insights for L&D, Twine, game design, graphic design, and quality assurance for elearning. Games and branching scenarios. How to Craft Branched Scenario Choices Like a Game Designer – E-Learning Heroes.

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Gamification or Game-Based Learning? What’s the Difference?

Association eLearning

Gamification and game-based learning (sometimes abbreviated GBL) are both hot topics and the terms are often used interchangeably. Game-Based Learning, “A New Cake”. If you don’t play you won’t learn, and if you don’t learn you can’t advance in the game. It is also good to know that “games” does not need to mean “video games” or “computer games.” There are two ways to implement game-based eLearning: Store-Bought Cake.

Games for Learning, Video Captions: ID Links 12/14/21

Experiencing eLearning

This post includes links on games for learning, video captions, and how to handle “pick your brain” requests. Games for learning. “Game Making for Dummies” | HiEv Heavy Industries on Patreon. Bookmarks Accessibility consulting games Twine

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Everyone Wins! How Games Can Improve Learning Outcomes Across Multiple Generations

Speaker: Stephen Baer, Co-Founder and Chief Creative Officer of The Game Agency

Nearly 70% of American adults play video games. Stephen Baer, Chief Creative Officer at The Game Agency, will discuss each generation’s unique learning styles and identify game types that appeal to each one and improve your learning outcomes.

L&D and D&D: Learning and Role Playing Games

Experiencing eLearning

I was invited to be part of a discussion about D&D (Dungeons and Dragons), role playing games, and learning. We discussed our experiences with paper RPGs, both as players and DMs (Dungeon Masters, the folks who run games). We talked about how games overlap with instructional design.

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How Game Templates Liven up the eLearning Process

eLearning Brothers

The teacher offered three options: a read aloud story, a dance video, or a game of Heads-Up, 7-Up. Using games is a no-brainer. If you’re responsible for providing training experiences for today’s corporate learners, you must include games as part of your learning content. But if you ask your adult learners whether they want to read a manual, sit through a 3-hour PowerPoint presentation or play a game, their response ( games !) Guest blog post by Liz Sheffield.

10 Ways to Publish Your Game Anywhere

The Game Agency

The beauty of The Training Arcade® is once you’ve created a game with your training content. You can launch the game and publish it anywhere! Here are 10 ways you can publish and deploy the game for maximum training effectiveness. EXPORT YOUR GAME TO YOUR LMS. Export the games as a SCORM package (SCORM 1.2 Once you build a game, you can embed it right on your LMS dashboard. EMBED YOUR GAME INTO A COURSE. FEATURE YOUR GAME ON YOUR WEBSITE.

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Game-Changing Games

Web Courseworks

I have been exposed to Dr. Kurt Squire’s video games and learning curriculum since 2006, when I was a graduate student at the University of Wisconsin. Dr. Squire inspired me to provide leadership for development teams that created innovative game-based learning for Miller Brewing ( Score Your Pour ) and an extensive curriculum for the Children’s Hospital of Wisconsin. The second session focused on using games for teaching in primary education.

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How Games Motivate People and Applying it to eLearning

B Online Learning

Every year globally, people spend huge amounts of money and time playing games. Most people who engage in video games choose to do so voluntarily, because it is fun and […]. The post How Games Motivate People and Applying it to eLearning appeared first on B Online Learning.

Stop Thinking Like an Instructional Designer, Start Thinking Like a Game Designer

Speaker: Karl Kapp, Professor of Instructional Technology, Bloomsburg University

Instructional designers tend to think content first and action second. Game designers tend to think action first. Simply changing your mindset from instructional designer to game designer will help you to create engaging and effective instruction. In this unique gamified webinar, Karl Kapp will help you make that shift.

Watch Us Build a Wheel of Fortune® Training Game

eLearning Brothers

training game. This time around, they showed us how to build a Wheel Of Fortune® game using ELB Learning’s The Training Arcade®. ELB Learning owns the only licensed Wheel of Fortune training game. gamification elearning games eLearning Resources Webinars wheel of fortune

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Games vs Game-based Learning vs Gamification

Upside Learning

Client: This year, for our Sales training program, we would like to have a game designed. Sales Manager: What exactly do you want in the game? Game Based Learning gamification Gamification In LearningScene: Sales meeting between executives of a leading learning service provider and an organisation planning to outsource its learning content development. Client: Just some simple achievement levels and awards […].

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Testing Games vs. Teaching Games

Kapp Notes

There is an important difference between games that teach a learner how to do something and games that test what a learner already knows. Too often those two types of games are confused and an instructional designer or other person places the wrong type of game into the curriculum. Testing Games are games where the learner already needs to know the information to be successful. Games where a person identifies items or parts of a piece of equipment.

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Six Game-Based Training Models To Achieve Your Performance Objectives

The Game Agency

Game-based training transforms traditional learning from a passive experience into an active experience. The study “A Meta-Analytic Examination of the Instructional Effectiveness of Computer-Based Simulation Games” found that simulation game-based training results in 20% higher self-efficiency, 9% greater retention, 11% greater declarative knowledge and 14% greater procedural knowledge than instructional training methods. Memorization Games: Prove Knowledge.

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The Four “Levels” of Gamification Implementation in Learning Experiences

Speaker: Jonathan Peters, PhD, Chief Motivation Officer, Sententia Gamification

Gamification is an important and powerful strategy for influencing and motivating people. Unfortunately, many people think that gamification means adding a simple activity, creating a computer or a video game, or just adding points, badges, and a leaderboard to their learning program. Tune in to discover the four levels of gamification, and come away with a practical method for bringing gamification to your programs.

Game-Changing Games

Web Courseworks

I have been exposed to Dr. Kurt Squire’s video games and learning curriculum since 2006, when I was a graduate student at the University of Wisconsin. Dr. Squire inspired me to provide leadership for development teams that created innovative game-based learning for Miller Brewing ( Score Your Pour ) and an extensive curriculum for the Children’s Hospital of Wisconsin. The second session focused on using games for teaching in primary education.

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The ROI of Gaming

The Game Agency

eLearning Brothers Academy Learning Series Webinar 2019 (ELBX), Stephen Baer presents “The ROI of Gaming.” There’s a lot of buzz about game-based learning. In this webinar, we will present a variety of game-based training case studies, identifying the goals, the creative and the ROI. The post The ROI of Gaming appeared first on The Game Agency. March 15th, 2019.

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GAME NIGHT!

Allen Interactions

Once every quarter, our Minnesota office becomes Game Night HQ. Then, we plan our games. Come take a tour of our Game Night last week, and hear what a few Allenites have to say about why we play. Gaming GamificationFirst and foremost, we plan the snacks and adult beverages.

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Game based Learning – Custom Claw Machine Interaction

Swift eLearning Services

Recently we got a game based customization request from one of our clients from Dubai (UAE). The courses… Authoring Tools eLearning Gamification Articulate Storyline 360 Elearning Elearning courses game-based learning gamification in learning Interaction learningWe would love to unravel the challenges that are requested by our clients. The requirement was to develop elearning courses for their academic curriculum (K12).

5 Tips to Engage Gen Z and Millennial eLearners in 2020 and Beyond

Speaker: Nick DiMaso, Learning Content Manager and Technologist at BenchPrep

If 2020 hasn’t radically changed your approach to your learning program, it’s time to get in the digital learning game or risk being left behind. But if you’re searching for current, new ways to engage people online and keep your business thriving, look to your youngest learners. In the next 5 years, Millennials will comprise 75% of the workforce, and Gen Z is right behind them. To future-proof your learning program, make sure your content is designed with these young professional learners in mind.

Board Games and Card Games: Leading the Learning Game Field in 2018

Kapp Notes

If past is prologue, the learning game industry is set for a wild ride in 2018. One of the most interesting trends and developments across the gaming industry is the surge in the popularity of both board and card games. From my personal observation and interactions with clients, the board game, card game trend is heading straight for the learning game industry as well. Resurgence of “Analog” Games. Card Games. Board Games. Games

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Game Results

Clark Quinn

The game we designed (as I talked about yesterday), Quest for Independence , was actually a fair bit of a hit. Sometime after the game launched, I became aware of the Common Gateway Interface (CGI) standard for the web. That is, you started the game, the player’s actions were sent to the web, the program could calculate the outcome and render an appropriate new page, with the graphics assembled to represent the game variables, the current location, and more.

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Games Teach!

Kapp Notes

It was sparked by Ruth Clark’s article “ Why Games Don’t Teach. ” Also, please know that I respect the work of Dr. Ruth Clark and actually think that aside from the title most of the article is on target, we don’t have a universal definition of “game”, research is sort of fragmented and a paper prototyping is always the way to go. So, So looking at the argument, Why Games Don’t Teach, we have several interesting positions: Games Don’t Teach. Games

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5 Game Elements that create effective learning games

QuoDeck

This is not just a saying, but it actually works, as games help in the production of dopamine in the brain that stimulates attention and induces learning. And with the revolutionized gaming industry, even educators can learn a lot and apply the strategies to make the teaching effective.

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How Video Learning Is Transforming Skill Mastery in Sales

Speaker: Pat D'Amico, Founder and CEO, About-Face Development

Video learning is not new, but the marriage of video learning and today’s technology is transforming our ability to achieve skill mastery in sales. Join us as we delve into how technology advancements in learning are changing the game and why it’s critical to sales success.

Games Teach!

Kapp Notes

It was sparked by Ruth Clark’s article “ Why Games Don’t Teach. ” Also, please know that I respect the work of Dr. Ruth Clark and actually think that aside from the title most of the article is on target, we don’t have a universal definition of “game”, research is sort of fragmented and a paper prototyping is always the way to go. So, So looking at the argument, Why Games Don’t Teach, we have several interesting positions: Games Don’t Teach. Games

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Game Element: Freedom

Kapp Notes

We don’t often think of something as abstract as “freedom” as a game element but actually, “freedom” is a large part of games. Games give you the freedom to fail, you can safely do something wrong and then start over again with minimal consequences and almost no longer term negative implications. But games provide more than the freedom to fail. Games are a sandbox for life. Freedom in game play should not be under estimated.

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Game Element: Balance

Kapp Notes

The concept of “balance” in a game experience encompasses many ideas. Everyone wants to create a balanced game…it’s just…what is a balanced game? Is it a game that unfolds at a comfortable pace but with surprises thrown-in? In the case of instructional game-design is it the perfect off-setting of fun game play and deep, meaningful learning? Defining balance is games design…especially instructional game design is tricky.

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Serious Games from Wisconsin Win Awards at Conference

Web Courseworks

The event was a great mix of academics and practitioners, all excited to discuss the very latest on game development [.]. eLearning elearning game based learning Web CourseworksAs the summer winds down, so does my conference schedule. However, I had the opportunity at the end of August to attend the Serious Play Conference at the DigiPen Institute of Technology in Redmond, WA.

Does Your Company Need Help Solving These 4 Common eLearning Challenges?

If you want to know how to get ahead of the game and avoid the common mishaps in selling your eLearning courses, you’ve come to the right place! Lambda Solutions has identified the most common and costly challenges faced by eLearning providers today.

Serious Learning Games 101

InSync Training

Modern learners love games. In fact, with the right design, these games have the power to increase learner engagement and boost retention. Our organizations and stakeholders, though, often struggle to understand the value of games. Take the first step by walking them through “Serious Games 101.” Andrew Hughes, President of Designing Digitally, graciously shared his serious game secrets with our Virtually There learners. Virtually There Session recap.

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5 Types of Game Based Learning That Boost Workplace Productivity

G-Cube

Gamification and game based learning have seen a surge of popularity recently in the eLearning workspace. The massive success of these game-based … 5 Types of Game Based Learning That Boost Workplace Productivity Read More » E-Learning

Game-based eLearning: The best option for your training requirements.

Indusgeeks

Cynicism running towards learning through game-based eLearning is passing as an ever-increasing number of organizations are turning towards this method of training. The post Game-based eLearning: The best option for your training requirements. appeared first on Game-Based Training.

Game Element: Strategy

Kapp Notes

Strategy games are a popular type of games that require players to outwit and outmaneuver fellow players through careful decision making, planning several moves ahead and attempting to predict outcomes and consequences of both their moves and their opponent’s moves. Perhaps one of the best known strategy games is Chess. Chess is a strategy game where two players move game pieces with several different capabilities around a board and attempt to checkmate the opponent.

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Virtual Sales Coaching 2.0: How Time-Shifted Video and AI are Changing the Game

Speaker: Jonathan Carlson, Senior Director of Marketing, and Jake Miller, Senior Product Marketing Manager at Allego

Join marketing power duo, Jonathan Carlson and Jake Miller, who walk you through the current state of sales coaching and the tactical changes that can help you thrive in a remote world.

COMPILATION OF 45 GAME-BASED LEARNING JOURNALS: PART 1

Learnnovators

The post COMPILATION OF 45 GAME-BASED LEARNING JOURNALS: PART 1 appeared first on Learnnovators.