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Top 24 LMS Features: The Complete List (2020 Update)

Docebo

Gamification. Gamification. Gamification as an LMS feature can operate with points, badges, leaderboards, contests, and rewards. Related: Why you absolutely need gamification in e-learning. Related: How to sell courses online using your Docebo LMS. Scalability in your LMS means that as new use cases emerge and your needs grow, you have the option to turn on new extensions, features, and integrations that support your growing learning program.

Docebo 115

Top 24 LMS Features: The Complete List (2020 Update)

Docebo

Gamification. Gamification. Gamification as an LMS feature can operate with points, badges, leaderboards, contests, and rewards. Related: Why you absolutely need gamification in e-learning. Related: How to sell courses online using your Docebo LMS. Scalability in your LMS means that as new use cases emerge and your needs grow, you have the option to turn on new extensions, features, and integrations that support your growing learning program.

Docebo 115
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The LMS Meets 2017: Top 15 Learning Tech Predictions

Talented Learning

With the emergence of the specialist LMS options, 2017 is a buyer’s market. 6 LMS Gamification Levels Up. In the last 3 years, gamification has gone from zero to everywhere. Almost every LMS we reviewed in 2016 had some concept of LMS gamification including points, awards, badges, levels and in more advanced systems, leaderboards. LMS gamification companies to watch include NetExam , BlueVolt and Growth Engineering. #5

The Ultimate Guide to eLearning and Localization

ICDTranslation

The technological boom and swift evolution of smart phones, tablets and other mobile devices contributed to the better positioning of the industry and lead to coining terms such as mobile learning, micro-learning, gamification, etc. With the popularization of the computer and the broader access users had to it, electronic learning started emerging in many educational institutions in the USA and across Europe.

The Ultimate Guide to E-Learning and Its Localization

ICDTranslation

The technological boom and swift evolution of smart phones, tablets and other mobile devices contributed to the better positioning of the industry and lead to coining terms such as mobile learning, micro-learning, gamification, etc. With the popularization of the computer and the broader access users had to it, electronic learning started emerging in many educational institutions in the USA and across Europe.

Free L&D webinars for August 2018

Limestone Learning

Wednesday, August 8, 2018, 10AM – 11AM PT: Integrating UX Design and Gamification You may have heard about user experience (UX) design. You probably know a thing or two about gamification by now. In this case-study session, you’ll learn how Rogers Communications successfully integrated UX design and gamification into an online training course. Wednesday, August 15, 2018, 9AM – 10AM PT: How to Reduce Disengagement with Gamification Part 2 of the Gamification webinar series.