e-Clippings (Learning As Art): The iPhone is Both Important and Not - So Can We All Just Take a Breath?
Mark Oehlert
JULY 21, 2007
Im guessing that somewhere in that list is at least one no or partial no. More so than with PC-based efforts, mobile efforts MUST begin with the user experience - THAT is place we must reverse engineer from NOT from the hardware to the user. How many believe we have the whole e-learning thing figured out just yet?
Let's personalize your content