Bob Little – Crystal Balling with Learnnovators
Learnnovators
JULY 20, 2015
In reality this has been part of mainstream working practice for many knowledge workers since the 1990s. Becoming ‘mainstream’ within learning and development are: Gamification – which is not so much to do with playing games in the process of acquiring knowledge and skill as about ‘badges’, ‘points’ and internal league tables.
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