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eLearning Development: 4 Tech Considerations When Using Videos

Upside Learning

Don’t double compress videos – use uncompressed or lossless formats when compressing to FLV format. Encoding videos to FLV. Before using videos in your Flash project, you would need to encode them in a format compatible with Adobe Flash (FLV or MPEG-4). This table shows compatible publish and playback versions for these codecs.

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Is HTML5 Ready for eLearning Development?

Upside Learning

Last week, while justifying Apple’s refusal to allow Flash player on iPhone/iPad, Steve Jobs wrote– “ New open standards created in the mobile era, such as HTML5, will win on mobile devices (and PCs too) ”. The new version (IE 9) which is expected to be released sometime in 2011will support HTML5.

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Developing An eLearning Player?

Upside Learning

An eLearning player is a building block for more conventional [one with back and next for navigation buttons] eLearning courses. What’s an eLearning player? This post is based on our experience with development of Flash based eLearning players over the years. Core logic for navigation features like next, back, menu etc.

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The Open Screen Project – Will It Succeed?

Upside Learning

The most important one is Adobe removing restrictions on SWF and FLV/F4V specifications. Opera has released a HTML 5 version (Opera mobile) for Windows Mobile. Related posts: Adobe AIR & Flash Player 10.1– What’s Adobe’s contribution? So one can now develop software that can actually “play” SWF content.

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Video Format Comparison - Flash Video Format - WMV Format - Quicktime - Real

Tony Karrer

I was recently asked what video format to use and particularly about the differences between the Flash Video Format (FLV) and Windows Media - WMV Format. In The Rise of Flash Video - Tom Green tells us: This is not to say QuickTime and Windows Media are dead technologies. Why has this happened? Why has this happened?

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How to Speak Like an eLearning Pro

OpenSesame

eLearning : Any learning content that can be delivered using technology. Flash : Flash is a technology platform originally developed by Macromedia and later acquired and developed by Adobe systems. This is done by using ‘Flash Player’, a program available for free download from the Adobe website.