article thumbnail

December's BIG QUESTION!!! Part I

Corporate eLearning Strategies and Development

It truly is a much flatter world to me personally. 06 was also the year of Games, Multi-User Virtual Environments (MUVEs), and the metaverse. What a GREAT virtual environment. BusinessWeek also quoted me for part of their series on SecondLife in an article called My Virtual Life. Tiddlywiki is just so darn cool.