December's BIG QUESTION!!! Part I
Corporate eLearning Strategies and Development
DECEMBER 7, 2006
It truly is a much flatter world to me personally. 06 was also the year of Games, Multi-User Virtual Environments (MUVEs), and the metaverse. What a GREAT virtual environment. BusinessWeek also quoted me for part of their series on SecondLife in an article called My Virtual Life. Tiddlywiki is just so darn cool.
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