Remove Gamification Remove ILT Remove Learning Space Remove Toys
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Finally! No MORE LMS Secrets

eLearning 24-7

If you have been in the e-learning space for at least three months, you will probably have realized that it is an industry whereas what one word or term means in X, means something different in Y. Gamification – Gaming elements used online. Does not mean games nor the ILT approach of gamification.

LMS 40
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My 2012 Enterprise mLearning Predictions Recap

mLearning Trends

And highly capable tablets and eBook readers now occupy prime real estate in many of our briefcases and messenger bags and likely sit atop everyone else’s tech toy wish list. Prediction #5 - Gamification Accelerates mLearning Adoption. Gamification seems to be a likely answer to that question. On Target But.