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#DevLearn 2012: Kapp Presentation Resources

Kapp Notes

Saw a bunch colleagues and friends, and had lots of fun in the Gamification Workshop. So the slides to the Gamification workshop can be found here. Understanding Games and Gamification for Serious Learning. Understanding Games and Gamification for Learning from Karl Kapp. Pictures from the Gamification Workshop.

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TechKnowledge 2012 Presentation Resources

Kapp Notes

In one study, users watched an avatar that looked like them exercising and losing weight in a virtual environment, the result was that those that watched the avatar of themselves subsequently exercised more and ate healthier in the real world as compared to a control group. This as reported by Fox and Bailenson (2009). Bailenson, J. &

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#ASTDTK2013 Resources from ASTD Presentations

Kapp Notes

Here are the slides from my presentation, my workshop on “Games and Gamification” with Koreen Olbrish will be in another post. The “Immernet”: Immersive Learning through Games, Gamification and Virtual Worlds from Karl Kapp. I’ve enjoyed spending time with old friends and making new ones. Reference : Fox, J. &

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SPBT Webinar Resources

Kapp Notes

Here are the resources from today’s SPBT webinar titled “ Gamification of Learning and Instruction: What Research tells Us About 3D Avatars, Storytelling & Serious Games for Learning &#. Virtual self-modeling: the effects of vicarious reinforcement and identification on exercise behaviors. Reference : Fox, J. &

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Vegas Workshop Resources

Kapp Notes

Introduction Materials for Gamification Workshop from Karl Kapp. Here is a link to his slides from the 2010 Game Developer’s Conference related to the one page game design document. Virtual self-modeling: the effects of vicarious reinforcement and identification on exercise behaviors. Game Elements from Karl Kapp.

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10 eLearning buzzwords you need to know!

eFront

In this post we’ve put together short descriptions of the top 10 buzzwords in eLearning at the moment: Tin Can, Social Learning, Gamification, mLearning, Tablet learning, Rapid eLearning, Microlearning, Personalization, Blended learning, and Lifelong learning. Gamification. Personalization. .