Remove 2010 Remove Gamification Remove Offline Remove Virtual World
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#ASTDTK2013 Resources from ASTD Presentations

Kapp Notes

Here are the slides from my presentation, my workshop on “Games and Gamification” with Koreen Olbrish will be in another post. The “Immernet”: Immersive Learning through Games, Gamification and Virtual Worlds from Karl Kapp. See more research at the Stanford Virtual Human Interaction Lab.

ASTD 228
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#DevLearn 2012: Kapp Presentation Resources

Kapp Notes

Saw a bunch colleagues and friends, and had lots of fun in the Gamification Workshop. So the slides to the Gamification workshop can be found here. Understanding Games and Gamification for Serious Learning. Understanding Games and Gamification for Learning from Karl Kapp. Pictures from the Gamification Workshop.

DevLearn 242
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TechKnowledge 2012 Presentation Resources

Kapp Notes

Walk a mile in digital shoes: The impact of embodied perspective-taking on the reduction of negative stereotyping in immersive virtual environments. See more research at the Stanford Virtual Human Interaction Lab. See Promoting motivation with virtual agents and avatars: role of visual presence and appearance. & Kim, Y.

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SPBT Webinar Resources

Kapp Notes

Here are the resources from today’s SPBT webinar titled “ Gamification of Learning and Instruction: What Research tells Us About 3D Avatars, Storytelling & Serious Games for Learning &#. See more research at the Stanford Virtual Human Interaction Lab. August 24- 26, Cleveland, Ohio, USA. & Kim, Y.

Resources 154
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Vegas Workshop Resources

Kapp Notes

Introduction Materials for Gamification Workshop from Karl Kapp. Here is a link to his slides from the 2010 Game Developer’s Conference related to the one page game design document. Walk a mile in digital shoes: The impact of embodied perspective-taking on the reduction of negative stereotyping in immersive virtual environments.

Resources 155
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10 eLearning buzzwords you need to know!

eFront

In this post we’ve put together short descriptions of the top 10 buzzwords in eLearning at the moment: Tin Can, Social Learning, Gamification, mLearning, Tablet learning, Rapid eLearning, Microlearning, Personalization, Blended learning, and Lifelong learning. Gamification. Wikipedia). (1.) Dublin: Stationery Office. (2.)

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Free L&D webinars for May 2018

Limestone Learning

Wednesday, May 2, 2018, 10AM – 11AM PT: Using Emotional Intelligence in the Workplace (Free for ATD members) Incorporating stories shared by leaders from around the world, Matt Lippincott will explore examples illustrating how developing emotional intelligence (EI) improved individual and team performance. Rise of mobile learning.

Webcast 43