Remove 2015 Remove Cloud Computing Remove Gamification Remove Privacy
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Digital transformation: How L&D shapes the future of work

eFront

The number of average learning hours per employee has practically doubled since 2015 and the company remains committed to helping employees with continuous learning and development. It also allows remote learners to “come together” and explore the same VR environment — from the comfort and privacy of their homes. The training topics.

Digital 98
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Predictions are what likely will happen…not what *should* happen

Janet Clarey

Gamification of learning. More switching to cloud computing. “Rogue&# will give way to acceptance as companies reconcile the privacy and productivity concerns associated with social media. E-learning with substantive purposes. More draconian policies and procedure limiting use of social media. Shorter programs.