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A.I., XR, Digital Twin – Which will drive Learning Technology?

eLearning 24-7

The point here is that technology not fully understood, debuted, and changed the way we do things, experience things, and learn things, appeared. On the flip side, I did buy a few SNES video games and never had my credit card hacked. If you are an early adopter and want to jump right into XR, you can.almost.as

Digital 84
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8 Scary and Uncomfortable Reasons for the Growth of Virtual Worlds

Kapp Notes

Technology as the Solution In some cases, the learning and development professionals of the organization don't want to take a hard look at the effectiveness of their programs. So the motivator in these types of cases is to throw technology at the problem and hope it fixes the situation.it They are seduced by the technology.

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Cammy Beans Learning Visions: Adobe/Bersin Overview of the eLearning Industry

Learning Visions

Saba and Centra) WebEx is partnering with an LMS provider as will Adobe [link] Rapid Development Trend How do you expect the % of informal usage to change over 2 years?" Adobe, Articulate building little back-end server technologies that enable you to build straightforward courses, install in LMS and track results.

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Multi-Generational Learning in the Workplace

Janet Clarey

This was the first time I presented on this topic and the first time I led a session using Saba’s Centra platform. In a nutshell, my main points: The “younger” generation (&# millennials&# born in the 80s-90s) are not [automatic] masters of technology and often use a limited range of technologies (i.e.,

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Top 74 eLearning Posts from September 2010

eLearning Learning Posts

Examples and Samples of Game Design Documents - Kapp Notes , September 15, 2010 Here is a collection of several game design documents and information about game design documents. If you are considering creating a “Serious Game&# or an instructional game, one of the first place to start is a great game design document.