Cammy Beans Learning Visions: The Real World, SecondLife and FaceBook/MySpace
Learning Visions
JULY 10, 2007
I associate that style with video games and super-hero comics, which continue to be mostly "guy" things. Its also possible that as more video games appeal to women, women will develop better associations with the "look" of Second Life. More professional alternatives to Second Life could certainly be powerful places for learning.
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