Top Learning Trends for 2017 (according to the experts)
Axonify
JANUARY 6, 2017
” to “How can I implement gamification effectively?” Without naming names, the big enterprise players in this space do not even have viable apps to support mobile. More info in my post: ‘2 Out of 3 Ain’t Bad’ May Have Worked for Meatloaf, but it Doesn’t Jive for L&D.
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