E-Learning End Users Have Spoken – time for the industry to listen
eLearning 24-7
JUNE 10, 2011
Look at the numbers of WOW (World of Warcraft) players. Again, in an upcoming presentation and blog, online gaming will be explored, data from respondents show they are seeking this feature in learning platforms. Augmented Reality. 52% Augmented Reality . 33% Augmented Reality feature.
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