Nine Training Alternatives to ‘Correct’ and ‘Incorrect’

Mindflash

Even though it seems futile, this is one of the most common types of feedback we use in e-learning courses to respond to user actions and answers. In simulations and virtual worlds, learners are given a chance to explore, manipulate and practice so they can learn in a safe environment. In a reasonably accurate simulation, feedback occurs naturally as the result of an action. Too often, software simulations are completely canned, so that users can only take one action.

eLearning Topics

Tony Karrer

this would be down notable dropping topics: games, simulations, knowledge, interactive and blended Karyn Romeis commented: Hmm. But still, this gives a general indication and it's especially interesting when you compare it to 2007 : Corporate Blog (20) Personal Learning (23) eLearning Tools (323) Software Simulation (21) Qarbon (6) Second Life (135) PowerPoint (148) Google Scholar (9) Authorware (16) Ah the good old days of 2007.