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5 Must Read ELearning Software Articles

LearnDash

Macromedia Captivate (later acquired by Adobe) was one of the first major players into the game. If you are interested in learning more about the rapid elearning software culture then consider the articles below. It was a very difficult process and only a few people possessed the skills to actually pull it off.

Software 100
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Cultivating capability with Walmart’s Brandon Carson

CLO Magazine

” Over 20 years in California, Carson worked with tech companies such as Google, Macromedia and Adobe. “This is now a recognition that the culture that Sam [Walton] started,” he says, “Save money, live better , right? . “I got involved at the beginning, developing the instructional design aspect of it,” Carson says.

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Michael Allen – Crystal Balling with Learnnovators

Learnnovators

Authorware merged with MacroMind/Paracomp to become Macromedia, which was later acquired by Adobe. One of the cultural values at Allen Interactions is that we openly share pretty much everything. He was the founder and CEO of Authorware, a revolutionary eLearning authoring tool.

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MICHAEL ALLEN – CRYSTAL BALLING WITH LEARNNOVATORS

Learnnovators

Authorware merged with MacroMind/Paracomp to become Macromedia, which was later acquired by Adobe. One of the cultural values at Allen Interactions is that we openly share pretty much everything. He was the founder and CEO of Authorware, a revolutionary eLearning authoring tool.

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The Year in Learning: 2019 Edition

The Learning Dispatch

Clara Joy Gibson has guidance for creating a welcoming culture for autistic students on university campuses (“If there is an advocacy group for autistic people on campus, find out whether any autistic people are in that group.”) that is, Macromedia Flash.). It’s great for campuses—how might it be adapted for the workplace?

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Future Trends in e-Learning

Vignettes Learning

The new workforce will want a more flexible workplace and may prefer flexibility to higher salary The use of gaming in training or "Nintendo meets Macromedia" is not that far in the future. Videogames can be a powerful way to instill real-world skills," says Geoffrey James in Business 2.0.

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The Building Blocks of a Successful e-Training Program

ICS Learning

This will start with a thorough assessment of many aspects including such considerations as specific training needs, current and planned technology, corporate culture and trainee demographics. Technology solutions must be evaluated for compatibility with an organization’s culture, objectives and with existing or planned systems.