Cammy Beans Learning Visions: Gadgets, Games and Gizmos for Learning
Learning Visions
SEPTEMBER 12, 2007
Lots of practical ideas and examples for turning basic teaching points into learning games -- from casual games to teach facts and concepts, to detailed simulations that teach procedures and problem solving. Then I started jumping ahead and reading the summary of each chapter. Ultimately, I think I actually did read the entire book.
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