Trainers: Don’t Forget to Coach!
MARCH 24, 2016
It’s been many years now since my son learned to drive, but I still recall the first time he got behind the wheel with his learner’s permit to take the family on an outing. The destination was one he was familiar with. Guess what? He backed out of the driveway and then turned to ask, “How do I get there?” Only hundreds of hours of practice did that. Consider Coaching.
3 Truths About Millennials and Workplace Learning
NOVEMBER 3, 2015
As a Millennial, I have felt at times turned off by the over-generalizations often presented about my generation. In my view, most of the changes in the workplace that we often say are coming from Millennials are actually larger shifts happening across all generations. Who Are The Millennials Anyway? That is a pretty wide range of variation! Does this sound familiar to anyone? Get It Now.
How to Target Training to Learner Personas (Free Worksheet)
JUNE 13, 2016
You want to make your training engaging… but why? Common sense tells us that engaging training is more likely to be successful. Blogs like this one share examples of award-winning training all the time, and it’s what people talk about at learning conferences as well. But sometimes us learning professionals do all the talking. What do learners want? But what about your target learners?
Why “70:20:10” Is Not Enough
FEBRUARY 11, 2016
In a recent article , Bill Brandon speculates that we’ve hit a tipping point in the workplace. Learning demands placed on workers have exceed workers’ capacity to meet them. In other words, we are inundating today’s workers with training and asking them to complete all of it while still maintaining high levels of productivity. Our individual experience (things we learn by doing).
New Brandon Hall Group report forecasts major shift in 2016 online learning trends
Companies are increasingly dissatisfied with online learning tools, prompting many to reinvest in technology that supports a modern training approach. Download the report from Brandon Hall Group to see how new investments are bringing real business results.
The Myth of “Micro-Learning”
MAY 13, 2015
There’s a new buzz phrase going around town these days in the L&D and talent development communities. That phrase is “micro-learning.” ” The infographic on the modern learner, published by Bersin and Associates” in late 2014, fuels this fire. That equates to 24 minutes per week if you assume a 40-hour work week… which is 4.8 minutes a day. Project management.
Four Emerging Technologies that L&D Leaders Need to Consider
JANUARY 21, 2015
I attended the 2015 Consumer Electronics Show two weeks ago with an eye to seeing what technologies have potential application within the L&D industry. came away with notes on five areas that I think will impact L&D in the future. Some are “near-term” ones that I think merit 2015 focus; others extend out a few years. Mobile in Cars… Really. Let’s face it. BIG DATA.
eLearning Trends That Will Fizzle, Sizzle, or Simmer in 2014
FEBRUARY 3, 2014
Our industry is notorious for chasing after trends. We all enjoy reading the summaries of the past year – and seeing predictions for the new one. Most folks want to know: which trends are worth pursuing and which ones are going to fizzle? Is gamification going to go the way of Myspace and Foursquare? Will social learning be replaced by “isolation learning” (okay, I made that up)?
Designing UX for eLearning? Skip the Cargo Cult
APRIL 12, 2016
When it comes to user experience (UX), most eLearning designers will tell you they can do better. The problem? They are not really UX/UI designers. They are instructional designers, eLearning specialists and trainers. If they work inside an organization, they do not have the luxury of having a cross-functional team that includes someone with deep UX/UI design experience. No testing required.
Our “Recipe” for Learning and Remembering in Corporate Learning
NOVEMBER 12, 2014
Some employees get too little training. They sit through a few classroom sessions, see some slides, and get very little help at actually doing their job. Others get too much training. The list of required eLearning courses is too long, and actually takes them away from their responsibilities. The learning and remembering ends up happening outside of, or in spite of, the training requirement.
Learning Theories Gone Wild – Urban Myths that Hurt Your Learning Designs
FEBRUARY 24, 2014
I had lunch with one of our team members last week, and she shared a story about her elementary-aged son that made me cringe. The teacher had students take a “learning styles” assessment to determine their learning styles and assigned homework based on the learning style. Yikes! thought the myths around learning styles had been settled long ago. ” Let’s clear a few up.
When Remembering Really Matters – New White Paper from Sharon Boller
APRIL 8, 2014
Sharon Boller, President of Bottom-Line Performance, has authored a new white paper: When Remembering Really Matters: Learning Strategies for Long-Term Retention. It’s full of research, case studies, and advice for learning professionals ready to reduce the amount of information learners forget from all types of training. The question is not asked often enough in most organizations.
Can Micro-Learning Help Stressed, Unmotivated Learners?
JULY 22, 2015
I’ve published two posts on micro-learning in recent months. One was on this site; one was done for ATD. Both generated discussion with some folks debating my assertion that we need to be very cautious about leaping to it. I’m going to stand by my assertion. think “micro-lessons” can be great for some things; I do not think they are the answer to most things. accounts.
Should Instructional Designers “Teach to the Test”?
AUGUST 11, 2015
There is a lot of angst these days in the education field about “teaching to the test.” ” It started in K-12 but it’s crept into corporate speak as well. Some say that tests are no longer relevant. They are viewed as hold-overs of an out-of-touch education system. In the corporate world, people really do need to recall facts to do their jobs well. What’s the risk?
Bottom-Line Performance, Roche Diagnostics Receive LTEN “Partnership” Award
JUNE 16, 2015
Bottom-Line Performance, Inc. BLP) and Roche Diagnostics received the LTEN “Partnership Award” in the first annual LTEN Excellence Awards competition. The LTEN awards honor best-in-class learning and development initiatives within the life sciences, and winners were recognized on-stage at the 44th LTEN Annual Conference. That’s what makes a good partnership.”. About Roche Diagnostics.
How We Use Social Media for Informal Learning
JULY 16, 2013
Vendors talk about social learning like its something revolutionary, but I’m here to tell you its not. Informal learning is an everyday thing. Social media tools are just another platform we use to learn from each-other and find information serendipitously. We’ve found our own niche in the social media solar system… and it takes our team 30ish minutes a week to fully participate.
Agile vs ADDIE: Which Is Better for Learning Design?
MAY 11, 2013
My last post was about Agile Learning Design , an iterative model of instructional design that focuses on collaboration and rapid prototyping. And it’s become quite a hot topic this past year. It is the hot new alternative to the old, and some have argued outdated, ADDIE model that has been the ultimate instructional design model for years. This way you can adjust on the fly.
Storyboarding for eLearning
Storyboarding is a very important step for creating eLearning courses. But don’t you feel it’s a waste of time to start creating the courses from scratch and copy-paste text and other objects from the storyboard to the eLearning tool for course development.
What Is Agile Learning Design?
MAY 7, 2013
If you’re in the learning design business or working with game based learning , then you’ve probably come across the term “Agile” a lot recently, so we’re going to try and make sense of it. Agile is a fresh approach to learning design that takes the ADDIE model to a new level. So let’s dive in and learn about Agile Learning Design. IT STARTED WITH A PROBLEM.
Benchmark Your Training With Our Learning Solution Scorecard
MAY 10, 2016
All training is designed to help target learners improve their performance, but that’s not where the story ends. Stakeholders and training vendors are also judged by the success or failure of a learning solution. We all have a lot to gain when training meets its intended goal. And we have just as much to lose when it doesn’t. We’ll be at booth #834. Learn More. Is it memorable?
A Guide to Superior eLearning Graphics
AUGUST 10, 2013
Regardless of whether you believe in “learning styles” (almost all of the research debunks them), it still stands that a huge percentage of our learning is visual. This is especially true for eLearning. Think about it; when we’re engaging with eLearning courses or games we’re looking around, we’re reading, we’re clicking on things—we use our eyes a lot.
Using Design to Increase Training Adoption: This Month on #BLPLearn
APRIL 28, 2016
Welcome back to our #BLPLearn blog series, where we offer a monthly look at design and technology as it pertains to learning and development. I’m your host, Jake Huhn—Senior Marketing Technologist at Bottom-Line Performance. What good is training if no one uses it? But it turns out design can help with a much more fundamental problem in learning and development: adoption. Does it load quickly?
Evaluating Training - Capturing the Benefits Aspects of ROI
Training evaluation is necessary and, in many ways, critical to the success of a business. But because short term priorities always seem to take precedence, it is typically something we plan to do better in the next course, or maybe next month, or even next year. After all, we’ve managed pretty well up to now, so surely another year can’t hurt!
5 Ways to Stop Training Content Overload
APRIL 23, 2015
Product launch cycles are speeding up. Compliance and regulatory requirements are not getting any easier to fulfill. Your organization just implemented a new software tool and employees need to know how to use it. The XYZ process just changed… again. As an L&D leader, you are probably tasked with helping employees respond and adapt in an environment that is constantly shifting.
Game Based Learning – Why Does it Work?
OCTOBER 20, 2012
This is the full text of a “scroll of knowledge” from the Knowledge Guru himself. He will be appearing in person at DevLearn to hand out scrolls and spread the word that game-based learning works. Learning Brief by Sharon Boller. Forty years of research [i] says yes, games are effective learning tools. Let’s start with the fun. Fun can be: Winning ! Triumphing. Collaborating. Surprise.
Does Your eLearning Have too Much Content?
MARCH 3, 2014
One of most common criticisms of eLearning is that it contains too. content. Screens of text with a “Next” button. Maybe an image if you’re lucky. Have you ever seen a course like this one? Hopefully not for a long time. Most instructional designers started out as writers in another field… which might account for some of the verbosity. Show and Tell. Examples. BLP News
Experience (Tin Can) API: What to Expect from Your LMS Provider
JULY 13, 2013
Tin Can. Experience. TIN CAN! Experience! We’re all hearing about it… but what is it? For starters, the official, government-sanctioned name is “Experience API.” It’s the next generation of SCORM… an API for distributed learning. You’ll probably still hear it called “Tin Can” sometimes, but that was a working title. We’ll use its proper name from here on out. That was thanks to the Facebook API.
Seven Simple Secrets to Off-the-Shelf Course Success
Off-the-shelf elearning is applicable for a wide audience, but it won’t address your organization’s unique situations or distinctive content. So are these courses all that helpful? For sure! Read on for 7 secrets to make off-the-self learning your own.
Global eLearning: When One Size Does Not Fit All
JUNE 17, 2014
Want life to keep you on your toes? Try deploying eLearning to a global audience. Good ideas have to be great ones, and even the best-laid project work plan can be torn asunder as project teams grow and decision makers multiply. We’ve been deploying global eLearning curriculums with our clients for years, and that experience has taught us that, well, every project is truly unique.
See Our 2015 Learning and Remembering Survey Results
JANUARY 7, 2016
The results are in for our second annual Learning and Remembering Survey. We surveyed learning professionals throughout 2015 to find out what their top training priorities are… and what challenges they face. The survey has only two open-ended questions: “What do your learners need to remember to be successful in their jobs?” Meet the Learning and Remembering Survey Respondents.
L&D in 2015: Too Much Content, Too Little Time
JANUARY 6, 2015
Have you seen the latest list of learning trends for 2015, yet? It might sound familiar to you. “Big data, gamification, mobile/micro/social learning.” ” These trends are supposed to be your focus for the year. You are supposed to be an innovative learning professional who integrates these throughout your learning strategy. Right? Do any of these challenges sound familiar?
Bottom-Line Performance Wins Three 2014 Brandon Hall Awards for its Knowledge Guru Platform
DECEMBER 16, 2014
Bottom-Line Performance won two Brandon Hall Excellence in Technology gold awards for its Knowledge Guru Game-Based Learning Platform. One gold award honored Knowledge Guru as Best Advance in Gaming or Simulation Technology. The other award, gold for Best Advance in Sales Training Online Application , recognized BLP and Cisco Systems, Inc. for Cisco’s use of the Knowledge Guru platform. The secret?
Move Beyond Learning to Applying: A Modern Management Development Program
A better way to develop front-line managers !It’s well documented that people leave managers – not companies. Download this guide to learn how to shift the perspective from event to journey and how to take learners through Proficiency Journeys to get results.
BLP Launches “BLPCares” With a Summer of Giving Back
JUNE 18, 2015
Allow me to introduce myself; I’m Madeline Burgher, a double major in Fine Art and Marketing from Anderson University with an exciting role this summer as the marketing intern at Bottom-Line Performance. I am passionate about creativity, innovation, building friendships, and giving back to the community. Operate with integrity and treat everyone with dignity and respect. Dayspring Game Design Day.
What Will Corporate Learners Remember from your Training?
MAY 5, 2014
This is an excerpt from Sharon Boller’s newest white paper, When Remembering Really Matters: Learning Strategies for Long-Term Retention. The white paper includes eight strategies to improve learning and remembering. Here is Part 1: How confident are you that learners really remember what they learn from training delivered in your organization? THE COST OF NOT REMEMBERING.
5 Ways Tin Can API Revolutionizes eLearning
OCTOBER 13, 2012
Do these sound familiar? “Brian watches a tutorial on how to fix a problem in Photoshop.” ” “Jane emails a co-worker in another building to solve a work issue.” ” “Lionel completes level two of a mobile learning game on sales skills.” With the Tin Can API, all of these experiences can be tracked and accounted for. The beauty of Tin Can? Hallelujah! 3.
Bottom-Line Performance Ranked by IBJ on 25 Fastest Growing Private Companies List
JULY 27, 2015
Bottom-Line Performance, Inc. BLP) was named to the Indianapolis Business Journal’s 2015 “Fast 25” list. Fast 25 is the IBJ’s annual ranking of the fastest growing private companies in the Indianapolis area. According Kirk and Sharon Boller, a combination of forward-thinking clients, a talented and dedicated team, and the launch of an award-winning product have made BLP’s growth possible.
5 Unknown Ways You're Wasting Your Training Budget
In the US alone, companies spend over $70 billion on corporate training and about $1000 on individual employees according to Bersin by Deloitte. When it comes to training budgets, leaders struggle to pinpoint what impact (if any) their training programs are having. So what's the result? Companies end up wasting millions of dollars each year on ineffective training practices.
3 Types of Analysis that Improve Training Outcomes
NOVEMBER 19, 2015
Your executive team tells you that the sales reps you manage needs soft skills training. They are unhappy after last quarter’s sales results and this quarter’s pipeline is equally disappointing. Everyone agrees that something isn’t working. But you aren’t so sure that soft skills training will fix the whole problem. What if training isn’t the problem at all? The Importance of Analysis.
Less Trainers; More Community Managers and Curators
MARCH 5, 2013
This is an excerpt from Sharon Boller’s newest white paper, Learning Trends, Technologies and Opportunities. The white paper describes today’s learning landscape… then predicts 7 trends for the next 12 – 18 months. Here is Trend 7: Lots of us are already curating content for others. At BLP, we’re doing it with learning technologies, processes and tools.
Once Is Not Enough: How to Playtest Custom Learning Games
JULY 30, 2015
I believe playtesting is a crucial, and often overlooked, part of learning game design. It takes multiple iterations to determine the right combination of game mechanics and game elements for your target learners. Whether you are an experienced game designer or an instructional designer trying to design a game for the first time, your game will benefit from multiple rounds of playtesting.
How to Structure an eLearning Interaction
SEPTEMBER 10, 2013
Whether you are designing an eLearning course or an instructor-led session, your solution will likely include a series carefully-planned learning interactions. These interactions should be closely tied to one of your instructional objectives: what learners should know, do, or believe after completing the activity. Jennifer Bertram. ” Setting Up a scenario-based interaction. Best Practices.
Workbook: Gamification and Your Enterprise Learning Strategy
This workbook is a response to your need to understand how to strategically incorporate gamification into your learning strategy, in order to drive real business results. It’s designed to be printed, written in and used as a guide.
Fewer Full-Sized Courses. More learning snacks, ePubs, Videos, and Reference Tools
FEBRUARY 9, 2013
This is an excerpt from Sharon Boller’s newest white paper, Learning Trends, Technologies and Opportunities. The white paper describes today’s learning landscape… then predicts 7 trends for the next 12 – 18 months. As tablets and phones enter the workplace, we also see clients getting excited by “just-in-time” access to ePubs and reference tools. complete. ePubs. Videos.
To Game or Not to Game? The Best Ways to Use Games for Learning
AUGUST 3, 2013
So, you think you want to use a game to help people learn. You’ve got the “what,” but do you know the “why” and the “how?” ” There are many reasons to use games for learning… and also times when you’d be better off picking a different interactive learning experience. Read part 1 here and part 2 here. Paycheck Away game board.