The Future Role of Learning & Development
APRIL 22, 2016
I’ve just returned from the ASU GSV Summit this week in San Diego, CA. The summit is THE event for Education Technology companies, practitioners, and investors. This year 3500 people from all over the world converged in lovely San Diego to discuss (and envision) the next major transformational innovations in EdTech. It was a fascinating discussion covering a wide range of topics around the future of corporate learning and skills development. One particularly interesting discussion point touched on the future role of the Learning & Development (L&D) organization within corporations.
eLearning: Interactive vs. Engaging
I Came, I Saw, I Learned
JUNE 15, 2016
by Sally Cox People love to talk about how they want their eLearning courses to be interactive, but to be really effective eLearning, it has to do more than just interact with the learner; it has to engage them. Just adding a simple button is interactive, but it's not engaging the learner. No learning here! Therefore, I engaged them. Learn. Then Do.
The benefits of applying the 70:20:10 learning framework
MARCH 1, 2016
Considering a new informal learning approach? New report outlines the benefits of applying 70:20:10. The report discusses, in part, the benefits of applying 70:20:10 — the concept that suggests the majority of learning happens via on-the-job training and through coaching — to any organizational learning and development strategy. Does the 70:20:10 framework help?
10 Mobile Learning Terms that Every Instructional Designer Should Know
APRIL 27, 2016
By Guest Blogger Christopher Pappas / @cpappas. Are you looking for a quick reference guide that can help you brush up on your mobile learning vocabulary before your next Learning and Design meeting? In this article, I'll highlight 10 mobile learning terms that you may want to commit to memory by the time you walk into the conference room. Mobile Learning Christopher Pappas
Attract, Engage, and Develop Talent using Open Badges: An IBM case study
Companies have an incredible opportunity to use badges to help attract, engage, recognize and develop talent. There have been significant developments around digital credentials and particularly the fast rise of badges and micro-credentials. Learning Professionals need to be aware of what's happening and innovators should be taking a leading role. In this session, David will go through the well-known IBM Open Badge Program to help explain badge programs.
The 70:20:10 lens
FEBRUARY 8, 2016
In 70:20:10 for trainers I advocated the use of the 70:20:10 model by L&D professionals as a lens through which to view their instructional design. The excellent comments on my post, and insightful blog posts by others – notably Mark Britz , Clark Quinn and Arun Pradhan – have prompted me to think deeper about my premise. Both of these approaches miss the point. It just is.
Will Pokémon GO Influence ELearning?
JULY 25, 2016
Unless you have been locked in a basement for the past month then you have likely been hearing about the latest craze that is Pokémon GO. It’s It’s everywhere. For the uninitiated, Pokémon GO is a free location-based mobile game that leverages GPS and mobile phone cameras. The point of the game is to use your phone to capture, battle, and train virtual creatures. elearning mlearning
Why Millennials Love Microlearning
MARCH 31, 2016
Across the business landscape, a new generation of worker is taking over. Over 75% of the labor force will be millennials by 2019. Grooming these employees for leadership positions will be L&D’s biggest challenge of the coming decade. “In the next 10 to 15 years, we’re going to have the greatest transfer of knowledge that’s ever taken place,” researcher Chip Espinoza told Bloomberg News.
E-Learning Interaction Building Tools Comparison
MAY 9, 2016
An eLearning course looks incomplete without interactions. No one likes to take a boring page turner course. Interactions help in making the course engaging and collaborative. They foster active learning through a meaningful interchange between the course and learners. We are excited to bring out the first ever Interaction Building Tools Comparison. Here is the detailed comparison for you.
New Brandon Hall Group report forecasts major shift in 2016 online learning trends
Companies are increasingly dissatisfied with online learning tools, prompting many to reinvest in technology that supports a modern training approach. Download the report from Brandon Hall Group to see how new investments are bringing real business results.
How to Get the Greatest ROI from eLearning
JUNE 7, 2016
It’s safe to say that no intelligent individual has ever spent a significant amount of time and money on an investment that did not promise to yield a good return. Whether it’s an investment in oneself, a business, another person, or a product, a quality return is always desired. These movers and shakers want the very best for their organizations and personnel but also have budgets to honor.
What Are Yours? Top Ten Cognitive Biases in Learning
APRIL 21, 2016
Cognitive biases – or the tendency to think in certain ways that lead to systematic deviations from a standard rationality or good judgment – color almost every aspect of our daily lives. Top Ten Cognitive Biases in Learning appeared first on Dashe & Thomson. Learning Motivation Training Training Development cognitive bias
eLearning: Quick Tips for Engaging the Learner
I Came, I Saw, I Learned
MAY 17, 2016
by Sally Cox Creating engagement with your learners greatly increases their retention of the information and makes the course that much more enjoyable. often use the word "fun" when I describe eLearning--we're not talking balloons and unicorns here. But I want the course to be easy to navigate, thought-provoking, and an all-around pleasant experience for the learner.
Elearning, e-learning and eLearning: What’s in a word?
MARCH 17, 2016
How do you talk about elearning (or e-learning, or elearn) in 2016? No one knows how to spell elearning. Actually,” you might say, “No one knows how to spell e-learning ,” but you’d be wrong. Or would you? One of the Docebo marketing team’s more controversial challenges (at least, it’s controversial around Docebo HQ) over the past six months has been cloaked in semantics. Or is it e-learning ?
Storyboarding for eLearning
Storyboarding is a very important step for creating eLearning courses. But don’t you feel it’s a waste of time to start creating the courses from scratch and copy-paste text and other objects from the storyboard to the eLearning tool for course development.
11 Instructional Design Truths According to Cat.gifs
FEBRUARY 3, 2016
By Edm ond Manning , Senior Instructional Strategist. If the Internet has taught us anything over the last twenty-five years, it’s that every single event in the history of all humanity can somehow be represented by adorable cat videos. Why fight it? We present some common instructional design truths best illustrated by, you got it—those furry little monsters. Instructional Design Humor Edmond Manning
Top 5 eLearning Trends Happening Now
MARCH 17, 2016
I recently attended the Training 2016 Conference and Expo as an exhibitor. I was able to talk with many training and development representatives from a wide variety of organizations about their LMS needs. During these discussions I asked, “what aspects or features are you looking for in an LMS? What excites you?” These top 5 features are gaining popularity in 2016 and beyond. Gamification.
The Importance of Microlearning in eLearning Design
MARCH 2, 2016
If you search for a definition of “microlearning” in Merriam-Webster’s online dictionary, you won’t find one. The way I describe microlearning is a brief, succinct learning activity that: Requires a short amount of time. Covers very specific topics. Exists (often) as part of a larger curriculum. Modern Learners. Today’s learners (myself included) are often overwhelmed with too much information.
3 uses of Virtual Reality in workplace education
JULY 18, 2016
I’m always surprised when someone makes a sweeping declaration such as “No one’s using virtual reality in the workplace” I heard this very statement recently at an e-learning conference. Yep, an e-learning conference. Sure, VR is an emerging technology, but as 20 real-world examples of Virtual Reality can attest, early adopters are indeed putting it to use in the workplace.
Seven Simple Secrets to Off-the-Shelf Course Success
Off-the-shelf elearning is applicable for a wide audience, but it won’t address your organization’s unique situations or distinctive content. So are these courses all that helpful? For sure! Read on for 7 secrets to make off-the-self learning your own.
Mobile Learning Versus ELearning
JANUARY 21, 2016
There was once a time when the term “elearning” encompassed what we know today as mobile learning. When mobile learning (also referred to as mlearning) first came about it wasn’t exactly clear the difference between the two. Now the distinction isn’t as fuzzy as people generally have an understanding of what constitutes elearning versus what constitutes mobile learning.
BLP Wins 2nd Consecutive LTEN Excellence Award with Ventana Medical Systems
JUNE 27, 2016
For the second consecutive year, Bottom-Line Performance was named a winner in the LTEN Excellence Awards. This year’s win was in the Innovation category for product launch training created in partnership with Ventana Medical Systems, Inc. Ventana), a member of the Roche Group. Learn more about the curriculum here. About Bottom-Line Performance. About LTEN. Award BLP News
Learning Analytics: A great boost for creating Learner Centric eLearning
FEBRUARY 11, 2016
I am sure you already know about ‘analytics’. This term has been creating a lot of buzz for the past few years. It’s the process of collecting data, discovering meaningful patterns from it and transforming it into fact-based insights. Application of analytics is typically perceived as an aid for marketing and business decisions. Then does it have any relevance to eLearning? Well, yes. Is it useful?
Why Microlearning Works
MARCH 4, 2016
Microlearning is the process of building successful behaviors in short, focused segments. It’s an approach to learning that uses small moments of real-time behavior adjustment to create continuing performance improvement in individuals and organizations. Sound complicated? It’s not. Actually, microlearning is a method that tries to make everything about learning as accessible as possible.
The Performance Management Storm: Four Macro-Trends Driving the Change
Needed: A shift from traditional performance management systems (organized as an annual review process) to newer performance development systems (organized around real-time dynamics). Download part one in a series to gain insight into why this shift must happen and why it needs to happening now
How To Train Your Millennial
AUGUST 2, 2016
There are 83.1 millennials in the U.S. , and they get a bad rap. They are often characterized as a generation continually over-rewarded for under-performance. It’s assumed that since millennials took home trophies for fifth place as kids, they will expect similar rewards for mediocre performance throughout their careers. What, Exactly, is a Millenial? Millennials
eLearning: Attention, Attention!
I Came, I Saw, I Learned
APRIL 7, 2016
by Kevin Siegel A few years ago I wrote about the perfect playtime for an eLearning lesson (or module). In my article, I referenced a piece by the BBC, Turning into Digital Goldfish , where the author said "The addictive nature of web browsing can leave you with an attention span of a goldfish." 15 seconds! Does
Build a stronger team, faster: Best practices in employee onboarding
MARCH 30, 2016
Onboarding at the Speed of Growth” explores why it’s so important to extend employee onboarding into learning and development , and to use technology to support new recruits in their critical first months (and beyond). DOWNLOAD THE FREE REPORT According to research from Brandon Hall Group, a top concern for human resource managers is the challenge of engaging and retaining the workforce.
The Power of “Test Then Tell” in e-Learning Design
FEBRUARY 25, 2016
By Ethan Edwards , Chief Instructional Strategist / @ethanedwards. One of the most powerful design ideas for creating good e-learning also seems to be the one that designers find hardest to accept and adopt. It is the “test then tell” approach at the heart of learner-centered design. Learning Design Instructional Design Ethan Edwards Learner Centric Design
Training Consumed in 60 Seconds: Microlearning Is Made For Today's Growing Teams
Microlearning is a way to solve the problems facing educators and trainers of today. Learn how to create effective training programs through Microlearning with Grovo.
Microlearning Madness: 25 Great Resources
MAY 18, 2016
Over the last five to ten years, corporate learning professionals have scrambled to engage their learners in an increasingly digital world. Learning trends such as mobile, gamification, game-based learning, performance support, use of learning science and interactive video are all attempts to capture learner attention and engage them on a deeper level. Training has to be engaging for it to stick.
5 Easy Ways to Promote eLearning
MARCH 9, 2016
Today’s learners are presented with hundreds of things to do and hundreds of decisions to make each day. Breaking through the information overload can be tough when you’re trying to promote your courses to learners. While the adage, “Build it and they will come” may be true for a baseball field, it doesn’t work the same way for eLearning. Advertise your courses. Create competition among learners.
From Courses to Campaigns : using the 70:20:10 approach
Performance Learning Productivity
JANUARY 3, 2016
One of the major strategic objectives for many HR and L&D departments in 2016 and beyond will be to extend their focus and services beyond courses and out into the workplace. There are many reasons why this objective makes good sense. Firstly, we know that learning is a powerful and continuous process that occurs daily at work and throughout life. Why should there be better ways?