Remove 2004 Remove 2019 Remove AICC Remove Gamification
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What is a Learning Management System? (2019 Update)

Docebo

LMSs now provide improved data collection activities and support activities such as mobile learning and gamification to help achieve greater engagement, boost productivity and promote continuous learning and upskilling. Gamification: Increase learner engagement by allowing learners to achieve points, badges, awards, etc.

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Employee Training Platform: 8 Best Features of an Employee Training Platform

Kitaboo

2004), HTML5, xAPI/TinCan, AICC, and LTI. The employee training platform should allow you to offer blended approaches like AR, VR, interactive videos, next-gen gamification, social learning and microlearning for blended learning and mobile learning. Gamification and Scenario-based Learning. Tracking and Analytical Tools.

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Top 10 Learning Systems for 2019

eLearning 24-7

That comment really stuck with me, because in my Top 50 Learning Systems for 2019, the best of the best are listed, so let’s call them 1’s. Multiple winner in the Top 10 Learning Systems for 2019, including one for gamification. They do plan to add a course/content marketplace in 2019. . Support is good.

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How To Use Interactive Video-Based Learning To Enhance Your Training’s Impact

EI Design

Integrate other interesting components like gamification, Virtual Reality, or Augmented Reality to create highly immersive learning experiences. 2004, AICC, and Tin Can and can be hosted on LMS/LRS. 6 Must-Use Video-Based Learning Strategies In 2019. Offer personalized video-based learning paths to the learners.

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Turn Passivity To Interactivity: How To Use Interactive Videos For Learner Engagement

EI Design

A Cisco report states that by 2019, 80% of the internet traffic worldwide will be driven by videos. Supports AICC, SCORM 1.2, 2004, and TinCan. How Do Interactive Videos Fare Against Other Engaging Approaches Like Microlearning, Scenario-Based Learning, And Gamification? Gamification. Microlearning.

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Findanlms.com and Trend Lines

eLearning 24-7

Course standards (AICC, SCORM, SCORM 1.2, SCORM 2004 3rd edition, xAPI). Gamification. And another trend you will see in the system, which I am equally seeing in the learning system space as a whole, the elimination of AICC by vendors. Gamification stagnation. Classroom management. Compliance and Regulatory.

Trends 8