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ASTD ICE 2013 Presentation Resources

Kapp Notes

Here are the resources from my ASTD ICE 2013 presentation. The Proteus Effect: Implications of transformed digital self-representation on online and offline behavior. 2011) A meta-analytic examination of the instructional effectiveness of computer-based simulation games. Consider Player/Game Interactions. Zombies Run.

ASTD 228
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Resources from Training 2013 Conference and Expo #trg13

Kapp Notes

The Proteus Effect: Implications of transformed digital self-representation on online and offline behavior. 2011) A meta-analytic examination of the instructional effectiveness of computer-based simulation games. 2011) A meta-analytic examination of the instructional effectiveness of computer-based simulation games.

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ASTD Philly 2013 Presentation Resources

Kapp Notes

The Proteus Effect: Implications of transformed digital self-representation on online and offline behavior. 2011) A meta-analytic examination of the instructional effectiveness of computer-based simulation games. 2011) A meta-analytic examination of the instructional effectiveness of computer-based simulation games.

ASTD 150
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ASTD DC Metro 2013 Presentation Resources:Gamification of Learning

Kapp Notes

The Proteus Effect: Implications of transformed digital self-representation on online and offline behavior. 2011) A meta-analytic examination of the instructional effectiveness of computer-based simulation games. 2011) A meta-analytic examination of the instructional effectiveness of computer-based simulation games.

ASTD 195
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Ghost Edition – Top 10 Authoring Tools for 2013

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This year we will focus on the top ten authoring tools for 2013. Was in the top 10 for 2012 and stays in for 2013. Comes with some analytics (another trend for 2014). There you have it – the top ten authoring tools for 2013. Welcome to my yearly Halloween Edition. Each one has a frightful story to tell. SCORM 2004.

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ASTD Mid NJ 2013 Presentation Resources

Kapp Notes

The Proteus Effect: Implications of transformed digital self-representation on online and offline behavior. 2011) A meta-analytic examination of the instructional effectiveness of computer-based simulation games. 2011) A meta-analytic examination of the instructional effectiveness of computer-based simulation games.

ASTD 150
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ASTD DC Metro 2013 Presentation Resources:Gamification of Learning

Kapp Notes

The Proteus Effect: Implications of transformed digital self-representation on online and offline behavior. 2011) A meta-analytic examination of the instructional effectiveness of computer-based simulation games. 2011) A meta-analytic examination of the instructional effectiveness of computer-based simulation games.

ASTD 119