Remove ADDIE Remove Bloom Remove Games Remove Pedagogy
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Top 113 eLearning Posts and 28 Hottest Topics for 2010

eLearning Learning Posts

Educational Games for the Classroom - Kapp Notes , July 19, 2010. Networked Learning Design - Occasional rants - Why serious games work - an over-simplified view - Networked Learning Design , February 18, 2010. Examples and Samples of Game Design Documents - Kapp Notes , September 15, 2010. Learning styles: Worth our time?

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Top 125 Workplace eLearning Posts of 2009

eLearning Learning Posts

Top 100 Learning Game Resources - Upside Learning Blog , June 24, 2009. ZaidLearn: Use Bloom’s Taxonomy Wheel for Writing Learning Outcomes - ZaidLearn , July 24, 2009. Online Games for Teaching Business Concepts and Ideas - Kapp Notes , October 16, 2009. ADDIE is dead! Long live ADDIE! Time to Tearn? -

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Top 68 eLearning Posts from April - Hot Topics iPad Google Buzz

eLearning Learning Posts

Rather than declare ADDIE dead, wouldn’t it make more sense to be sure that we are using it properly? It’s way cooler than pedagogy or andragogy, no? e-Learning and Games in Healthcare - MinuteBio , April 21, 2010 After six years in banking, I have recently returned to the healthcare industry.

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The Mobile eLearning Express: A Brief History of Distance Courses

eLearning Brothers

The traditional learning theories of Dick & Carey, Blooms Taxonomy and the ADDIE model fit into mobile eLearning. Design of mobile pedagogy requires guidelines for a thorough audience analysis, and knowledge of the device delivery and its shortcomings. Add games with do it yourself templates. Perceptible information.