Remove ADL Remove Learning Objects Remove Productivity Remove Simulations
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Course Content Authoring Tools – Open Source (Free)

eLearning 24-7

Jelsim - e-learning simulation software – create in java – can be used in corporate, semi target education. MLOAT - Multimedia Learning Object Authoring Tool. Easier to learn and use than Camtasia’s audio, and u can use it for audio for ur Articulate, Captivate, etc. Delta3D - 3D authoring simulation tool.

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Tin Can vs. SCORM: What’s It All About?

KZO Innovations

SCORM stands for “Shareable Content Object Reference Model.” SCORM is a set of technical standards for e-Learning software products. It tells programmers how to write their code so that it works well with other e-learning software. Learning experiences are recorded in a Learning Record Store (LRS). .

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Best of the Best: Content Authoring Tools

eLearning 24-7

I mean it is not like something is going to change in just a few weeks for any such product. Innovation – if the product doesn’t offer some innovative features, then they are stale. One product reminded me of bad shareware. FT - Really intriguing product. Here are my criteria. Never quid pro quo.

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Free e-Learning books

eFront

239 Tips for Producing and Managing Flash-based e-Learning Content - eLearning Guild In February and March, 2008, The eLearning Guild conducted a survey of its members, asking for their favorite tips for producing and managing Flash-based e-Learning. an amazing collection of tips from hundreds of your professional colleagues.

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The Building Blocks of a Successful e-Training Program

ICS Learning

A sound design process begins with a thorough analysis of the training needs and a determination of the learning objectives. The next step is to design the instruction necessary to accomplish the teaching objectives and create an assessment structure to assure that the objectives have been met. Facilities personnel.

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Ultimate eLearning terms you should know: Part 2 (M-Z)

LearnUpon

Objectives: Course or learning objectives define the knowledge or skills learners are expected to gain from a training program. Understanding who learning content is created for, and what they should learn from it, will shape how it’s designed and presented.

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Mlearn conference Day 1

Challenge to Learn

There are a whole bunch of activities you can support on a smartphone, but they are more user support like, than ‘classic’ learning. Judy brings out a weekly newsletter (for the ADL) on mobile developments. Deploying experiences on tablets using simulations, by Ken Spero. It has an archive and you can subscribe to it.