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The Digital Shift: How Global Publishing is Evolving

Kitaboo

The driving force behind this transformation is the widespread use of the Internet, with a staggering 96.5% AR/VR Immersion Augmented reality and virtual reality are becoming integral parts of the digital publishing industry. of people accessing it through mobile devices.

Global 52
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10 Best Publishing Platforms for Authors

Kitaboo

With digital publishing taking the internet by storm, authors no more have to go around physically with their manuscripts to publishers. eBook publishing platforms have simplified the job by leaps and bounds. Google Play Books The OG of online eBook publishing platforms needs no introduction.

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The equation for change

E-Learning Provocateur

Technological determinism is a philosophy that has implications for e-learning professionals as we grapple with technologies such as smartphones, tablets, ebooks, gamification, QR codes, augmented reality, the cloud, telepresence, ADDIE, SAM, and of course, MOOCs. Video, the Internet and Web 2.0

Change 220
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LT 2020 & the Trends Shaping Workplace Learning 

gomo learning

Our sister company, LEO Learning, launched its annual take on the technologies behind this—‘big data’ and measurement strategies—in their new ebook Measuring the Business Impact of Learning 2020. Augmented Reality (AR) – The move to headsets is improving the effectiveness that augmented reality can have on the learner experience.

Trends 52
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The equation for change

E-Learning Provocateur

Technological determinism is a philosophy that has implications for e-learning professionals as we grapple with technologies such as smartphones, tablets, ebooks, gamification, QR codes, augmented reality, the cloud, telepresence, ADDIE, SAM, and of course, MOOCs. Video, the Internet and Web 2.0

Change 100
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LT 2020 & the Trends Shaping Workplace Learning

Instilled

Our sister company, LEO Learning, launched its annual take on the technologies behind this—‘big data’ and measurement strategies—in their new ebook Measuring the Business Impact of Learning 2020. Augmented Reality (AR) – The move to headsets is improving the effectiveness that augmented reality can have on the learner experience.

Trends 52
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The Time Has Come – Digital Learning

eLearning 24-7

Other tech advances that exist today or on its way include, augmented reality – which has been around for years, but with the Pokemon Go craze, it is like a “light bulb” came on for the industry. Internet of Things. I know of one vendor who says you can see their courses on an Apple smartwatch.

Digital 40