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7 Reasons Why You Must Convert Flash Games to HTML5

Hurix Digital

Adobe Flash ruled the internet for a long time. From Apple to Google, all leading tech behemoths denounced this platform and began recommending an immediate deactivation of the Flash plugin. This effectively forced the hands of developers to convert their Flash games to another platform, and HTML5 emerged as the de-facto choice.

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Flexibility is critical for mobile content development success

Aptara

The ideal solution to this state of affairs may be a focus on formats that are compatible with any and all device types. However, this does not mean that mobile content-producing firms must focus their efforts on only Apple iOS, Android or BlackBerry. A complex space. aptaraeditor. Thu, 04/10/2014 - 16:53.

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Google underlines HTML5 importance with auto-convert policy

Aptara

This is a vital question for creators of content, as they need to determine whether their efforts are in the proper format to suit the times. A wave of Flash to HTML5 conversion is the next logical step, as the latter is becoming a crucial Internet building block. Google makes its choice.

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HTML5 presents platform-spanning development option

Aptara

HTML5 presents platform-spanning development option. While HTML5 gained its cultural cachet as a mobile content standard, the highly touted substitute for Flash on Apple devices, its strength comes from the fact that it works across platforms, desktop, smartphone and tablet inclusive. Upsetting the established order.

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Pressure mounting to lose Flash in Web content

Aptara

The struggle of HTML5 against Flash is one of the Internet's current main elements. However, ever since Apple threw down the gauntlet and ditched the standard in its devices, the field has seemed wide open. The streaming service going entirely to HTML5 could be a big victory for that format. It's no secret.

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Flash: an End of an Era – What You Need To Know

Aptara

Soon Flash became a source of frustration for the world’s largest technology companies such as Apple, Google, and Facebook. Increases in the use of mobile devices for learning, and the maturity of HTML5 to present content over the web, have also led to a decrease in the development of content supporting Adobe Flash Player.