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Top Learning Trends for 2017 (according to the experts)

Axonify

We need more tools like Axonify to make content relevant and targeted to the role and time it is needed. Gamification Analyst, Author, Consultant, Speaker, Professor. According to the Entertainment Software Association, 63% of all US households are home to at least one person who plays video games regularly (3 hours or more per week).

Trends 256
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Top Learning Trends for 2017 (according to the experts)

Axonify

We need more tools like Axonify to make content relevant and targeted to the role and time it is needed. Gamification Analyst, Author, Consultant, Speaker, Professor. According to the Entertainment Software Association, 63% of all US households are home to at least one person who plays video games regularly (3 hours or more per week).

Trends 100
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Enterprise Mobile Learning 2011 - Year in Review

mLearning Trends

One year ago today, I offered nine predictions running the gamut of hardware, software, industry players and general market movements based on trends we were experiencing in the commercial mobile learning marketplace; here’s my analysis of where these predictions landed twelve months later. Authoring Tools Will Evolve.